structure

get function member address

风格不统一 提交于 2019-12-02 02:40:14
问题 Is there any way to get the exact address of a function member? For example I have : struct foo { void print() { printf("bla bla bla"); } }; ////////////////////////////////////////////////////////////// unsigned int address = foo::print; 回答1: You can use the following syntax to declare the pointer to the member function: typedef void (foo::*address)(); address func = &foo::print; In order to call non-static member function you will need an existing instance of that class: (fooInstance.*func)

MS Access to XML 'Saved Export' produces different XML structure when re-exported

不羁岁月 提交于 2019-12-02 02:23:52
I have a Microsoft Access database (via Office 2010) which is being used to manage course data, and I need to regularly export this data to a particular XML structure. Unfortunately, I have found that the structure that is produced via the initial XML export is not then replicated when the 'saved export' is later re-run. I have conducted numerous tests and tried to research this online, but have not found a solution. Hoping somebody can please help! The part of the database that is relevant looks like this: (this has been simplified from the original database, but the same problem still occurs

get function member address

风格不统一 提交于 2019-12-02 01:12:35
Is there any way to get the exact address of a function member? For example I have : struct foo { void print() { printf("bla bla bla"); } }; ////////////////////////////////////////////////////////////// unsigned int address = foo::print; You can use the following syntax to declare the pointer to the member function: typedef void (foo::*address)(); address func = &foo::print; In order to call non-static member function you will need an existing instance of that class: (fooInstance.*func)(); I'm not sure what you mean by "exact address". There's certainly no way of putting any address in an

how size of a structure varies with different data types

此生再无相见时 提交于 2019-12-02 00:07:20
问题 I am using Linux 32 bit os, and GCC compiler. I tried with three different type of structure. in the first structure i have defined only one char variable. size of this structure is 1 that is correct. in the second structure i have defined only one int variable. here size of the structure is showing 4 that is also correct. but in the third structure when i defined one char and one int that means total size should be 5, but the output it is showing 8. Can anyone please explain how a structure

Spring Boot Executable jar structure

大城市里の小女人 提交于 2019-12-01 23:57:00
I'm trying to run Spring Boot sample application. And I added couple of images in "images" folder under webapp folder (same level as WEB-INF). I created executable jar, and these images are displayed correctly on web pages. But, I'm scratching my head where is this images folder in executable jar? Are these images in one of the lib jar? Thanks in advance. UPDATE: After trying same jar on another machine the question changes altogather. Now, I can confirm that the images are not part of executable "fat" jar, as those images are not coming up on webpages. Going further, none of the files under

Julia: Structuring code with many different but related algorithm choices

你。 提交于 2019-12-01 21:23:50
I am looking for an elegant way to re-arrange my code. For developing solvers, what happens is you can have a lot of different options which have the same setup. For example, at a high level the code looks something like this: function solver() # Start by assigning a bunch of variables, preprocessing, etc. ... # Choose and execute solve if alg==1 doAlgorithm1() elseif alg==2 doAlgorithm2() elseif alg==3 doAlgorithm3() end # Postprocess and return ... end Previously when I quickly prototypes I put the solver algorithms right in the code. However, as I am tagging on more and more algorithms this

how size of a structure varies with different data types

瘦欲@ 提交于 2019-12-01 21:19:47
I am using Linux 32 bit os, and GCC compiler. I tried with three different type of structure. in the first structure i have defined only one char variable. size of this structure is 1 that is correct. in the second structure i have defined only one int variable. here size of the structure is showing 4 that is also correct. but in the third structure when i defined one char and one int that means total size should be 5, but the output it is showing 8. Can anyone please explain how a structure is assigned? typedef struct struct_size_tag { char c; //int i; }struct_size; int main() { printf("Size

Size of a pointer pointing to a structure [duplicate]

六月ゝ 毕业季﹏ 提交于 2019-12-01 19:20:46
This question already has an answer here: Determine size of dynamically allocated memory in C 13 answers I was trying to remember the basics of C programming, and regarding pointers to structures I was doing the following: #include <stdio.h> #include <stdlib.h> #include <assert.h> int main() { struct MyStruct { int number; char *name; }; int i; struct MyStruct *p_struct = (struct MyStruct *) malloc (sizeof(struct MyStruct)*3); printf("sizeof(struct MyStruct) = %d\n", sizeof(struct MyStruct)); for (i=0; i<3;i++) { (*p_struct).number = i; (*p_struct).name = "string"; printf("(*p_struct).number =

Size of a pointer pointing to a structure [duplicate]

守給你的承諾、 提交于 2019-12-01 17:46:26
问题 This question already has answers here : Determine size of dynamically allocated memory in C (14 answers) Closed 5 years ago . I was trying to remember the basics of C programming, and regarding pointers to structures I was doing the following: #include <stdio.h> #include <stdlib.h> #include <assert.h> int main() { struct MyStruct { int number; char *name; }; int i; struct MyStruct *p_struct = (struct MyStruct *) malloc (sizeof(struct MyStruct)*3); printf("sizeof(struct MyStruct) = %d\n",

common lisp: slot-value for defstruct structures

孤街浪徒 提交于 2019-12-01 16:21:50
In common lisp, what can I use to access structure slot using slot name/symbol? What I want is (defstruct point (x 0) (y 0)) (defmacro -> (struct slot) `(slot-value ,struct ,slot)) (setf p (make-point)) (setf (slot-value p 'x) 1) (setf (-> p 'y) 2) I'm using clozure cl, and In clozure cl this works. However, AFAIK this is non-standard behavior (equivalent to "undefined behavior" C++). I'm not planning to switch to another CL implementation, so should I keep using slot-value for structures, or is there a better way to do it? Usually you would use accessor functions with structures. Your code