Why must we use state monad instead of passing state directly?
Can someone show a simple example where state monad can be better than passing state directly? bar1 (Foo x) = Foo (x + 1) vs bar2 :: State Foo Foo bar2 = do modify (\(Foo x) -> Foo (x + 1)) get State passing is often tedious, error-prone, and hinders refactoring. For example, try labeling a binary tree or rose tree in postorder: data RoseTree a = Node a [RoseTree a] deriving (Show) postLabel :: RoseTree a -> RoseTree Int postLabel = fst . go 0 where go i (Node _ ts) = (Node i' ts', i' + 1) where (ts', i') = gots i ts gots i [] = ([], i) gots i (t:ts) = (t':ts', i'') where (t', i') = go i t (ts