classes and static variables in shared libraries
I am trying to write something in c++ with an architecture like: App --> Core (.so) <-- Plugins (.so's) for linux, mac and windows. The Core is implicitly linked to App and Plugins are explicitly linked with dlopen/LoadLibrary to App. The problem I have: static variables in Core are duplicated at run-time -- Plugins and App have different copys of them. at least on mac, when a Plugin returns a pointer to App, dynamic casting that pointer in App always result in NULL. Can anyone give me some explanations and instructions for different platforms please? I know this may seem lazy to ask them all