shadows

Getting shadows to work in Three.js custom shader

有些话、适合烂在心里 提交于 2019-12-01 17:48:11
问题 I'm trying to get shadows to work in a custom shader in Three.js. I've tried to add these into my codes: In uniforms: THREE.UniformsLib["shadowmap"] In the fragment shader: THREE.ShaderChunk["shadowmap_pars_fragment"] THREE.ShaderChunk["shadowmap_fragment"] In the vertex shader: THREE.ShaderChunk["shadowmap_pars_vertex"] THREE.ShaderChunk["shadowmap_vertex"] which works. The object can receive shadows. However, it cannot cast shadows. Does anyone know what other bits of codes are needed? 回答1:

Difference between Shadows (VB.NET) and New (C#)

我怕爱的太早我们不能终老 提交于 2019-12-01 15:37:09
Simple question from a simple-minded: What are the differences between the Shadows keyword in VB.NET and the New keyword in C#? (regarding method signatures of course). They are not identical. The Shadowing concept does not exist in C # Consider a vb.net base class with some overloads: Public Class BaseClass Public Function SomeMethod() As String Return String.Empty End Function Public Function SomeMethod(SomeParam As String) As String Return "Base from String" End Function Public Function SomeMethod(SomeParam As Integer) As String Return "Base from Integer" End Function Public Function

Difference between Shadows (VB.NET) and New (C#)

冷暖自知 提交于 2019-11-30 23:28:38
问题 Simple question from a simple-minded: What are the differences between the Shadows keyword in VB.NET and the New keyword in C#? (regarding method signatures of course). 回答1: They are not identical. The Shadowing concept does not exist in C # Consider a vb.net base class with some overloads: Public Class BaseClass Public Function SomeMethod() As String Return String.Empty End Function Public Function SomeMethod(SomeParam As String) As String Return "Base from String" End Function Public

Shadows vs Overloads in VB.NET

孤者浪人 提交于 2019-11-27 12:25:46
When we have new in C#, that personally I see only as a workaround to override a property that does not have a virtual/overridable declaration, in VB.NET we have two "concepts" Shadows and Overloads . In which case prefer one to another? There are three closely related concepts; overriding, shadowing and overloading. Overriding is when you make a new implementation for a virtual method. Shadowing is when you make a new non-virtual implementation for a method. Overloading is when you add a method with the same name but different parameters. All three concepts are available both in C# and VB.

'Shadows' vs. 'Overrides' in VB.NET

人盡茶涼 提交于 2019-11-27 06:35:35
What is the significance of the two keywords Shadows and Overrides ? What they do and for which context is one or the other preferable? I wouldn't consider Shadows to really be an OOP concept. Overrides indicates that you are providing new or additional functionality for a method/property etc that was declared in an ancestor class. Shadows really tricks the compiler into thinking that the parent method/property etc does not even exist. I have no use for Shadows. Stick to Overrides. These types of helpful little "features" that VB has provided for years always end up causing you grief at some

'Shadows' vs. 'Overrides' in VB.NET

爷,独闯天下 提交于 2019-11-26 12:54:54
问题 What is the significance of the two keywords Shadows and Overrides? What they do and for which context is one or the other preferable? 回答1: I wouldn't consider Shadows to really be an OOP concept. Overrides indicates that you are providing new or additional functionality for a method/property etc that was declared in an ancestor class. Shadows really tricks the compiler into thinking that the parent method/property etc does not even exist. I have no use for Shadows. Stick to Overrides. These