server

Android Studio: Client not ready yet

流过昼夜 提交于 2019-12-09 00:28:31
问题 While launching an app, I am getting a message " Client not ready yet". Also, my device is showing" Waiting for debugger to attach ", followed by "Unfortunately, android app has stopped working". I have tried every possible solution available on discussion forums, but no solution is applying here.I also tried running a simple HELLO WORLD app to know whether there is some issue with my app code, but the same message is been shown. I tried the following things: Reinstalling the deice drivers

How to handle message that failed to response success, but success commit to database

末鹿安然 提交于 2019-12-08 20:55:30
I have some question about handling message that failed to response success, but success commit to database. The design that I think is for guarantee processing message once. Following sequences are step for handling. Question is included on statements with ★ 1) Fetch message from Message Queue -> When failed after this, MQ will timeout & retry 2) Cache.SetIfNotExist(MessageId, MyId, Timeout) ProcessingTime < Cache.Timeout < MQ.Timeout * This make ownership for message -> When failed after this, Cache will timeout and MQ will timeout & retry 3) Processing Data include read storage * All of

Allow client app to automatically connect to server app on same network

萝らか妹 提交于 2019-12-08 20:09:05
I've created two apps (A client and a server) which can communicate with each other as long as I input the local IP address of the machine the server app is running on into the client app (in code). I would like the client app to automatically discover the local IP address of the machine running the server app and connect to it, so they can be run on any network without the need to enter the IP in code. Both of these apps with be running on the same network (ie. Over WiFi, not the Internet) Here is what I have so far in my client app: // COMMUNICATE WITH SERVER private TcpClient client = new

PHP Symfony2 server run terminates unexpectedly

时光总嘲笑我的痴心妄想 提交于 2019-12-08 18:13:38
问题 I'm starting to learn PHP Symfony2 Framework. I have a PC with Windows 7 and Wamp manager 2.2 and it includes PHP 5.4.3 and Apache 2.4.2. I followed these steps to attempt installing and running a Symfony2project: c:\> php -r "readfile('http://symfony.com/installer');" > symfony.phar c:\> mkdir projects c:\> move symfony.phar c:\projects c:\projects\> php symfony.phar c:\projects\> php symfony.phar new my_project_name c:\projects\> php app/console server:run The issue I'm having is just in

Uncaught Error: Call to undefined function mysql_connect() [duplicate]

你离开我真会死。 提交于 2019-12-08 15:24:38
问题 This question already has answers here : Why shouldn't I use mysql_* functions in PHP? (15 answers) Closed 3 years ago . Uncaught Error: Call to undefined function mysql_connect() in C:\xampp\htdocs\phoenixproject\register.php:9 Stack trace: #0 {main} thrown in C:\xampp\htdocs\phoenixproject\register.php on line 9 How to solve this?? 回答1: It is most likely MySql extensions are not being loaded. Open your php.ini file and check if extension=php_mysql.dll and extension=php_mysqli.dll is

What HTTP response status code to use for unrelated redirects of random chance?

好久不见. 提交于 2019-12-08 14:19:46
问题 My website has a 1% random chance of redirecting visitors to this YouTube video. The server currently sends the good-old 302, but I want it to have better semantics. I don't know if the redirect is permanent or temporary. It's permanent in the sense that people always have a 1% chance of being redirected, and it's temporary in the sense that people don't get redirected every single time. None of the current 3xx response status codes match my website's behavior. HTTP 3xx redirects (source:

SignalR - OnDisconnected is called too late

蹲街弑〆低调 提交于 2019-12-08 14:04:09
问题 I'm having a self hosted SignalR 2.2.0 server and using OWIN for the configuration. [assembly: OwinStartup(typeof(Server.Communication.StartUp))] namespace Server.Communication { public class StartUp { public void Configuration(IAppBuilder app) { app.Map("/Communication", map => { map.UseCors(CorsOptions.AllowAll); var hubConfiguration = new HubConfiguration { EnableDetailedErrors = true}; map.RunSignalR(hubConfiguration); }); } } } Im starting the server via WebApp.Start($"http://{ip}:{port}

TcpListener - how to start server with global ip address

邮差的信 提交于 2019-12-08 14:00:02
问题 I would start TcpListener server with my global IP address. I have open ports and using DMZ and my port 8074 is available and i should be able to start this server. My code looks like : IPAddress ip = IPAddress.Parse("XX.XXX.XX.XXX.XX"); TcpListener server = new TcpListener(ip, Convert.ToInt32(8888)); TcpClient client = default(TcpClient); try { server.Start(); Console.WriteLine("Server started..."); } catch (Exception ex) { Console.WriteLine(ex.ToString()); }; And all the time i have Error

How to force browser to download HUGE mp4 file instead of playing it

风流意气都作罢 提交于 2019-12-08 13:51:00
问题 Okay , I know it sounds like duplicate but it's not. there's a lot of questions and answers about downloading a mp4 file instead of playing it by browser. my issue is my mp4 has 1GB size and my server has 512 ram and 1 CPU so , this methods are not working for me. Here's my current code : <?php ini_set('memory_limit', '-1'); $file = $_GET['target']; header ("Content-type: octet/stream"); header ("Content-disposition: attachment; filename=".$file.";"); header("Content-Length: ".filesize($file)

How to send media content in chat application?

醉酒当歌 提交于 2019-12-08 12:37:33
问题 I am designing a Android chat application using ejabberd as XMPP server and Smack 4.1 API. My requirement is to send inline images, maps and videos in chat windows. I realized that, sending media content through XMPP Server(ejabberd) is not a good idea when it comes to performance. I need experts suggestions on how should i proceed with sending inline media content in chat window? Thanks in advance. 回答1: Create api that will upload the media data (http post call) using multipart service. on