sdk

Unity3D学习交流(二)(萌新入)-发布安卓端的坑

谁都会走 提交于 2020-01-17 03:10:57
Unity3d在安卓端发布APK,根据大佬的教程( https://blog.csdn.net/dxj467822057/article/details/80198165 ),装好JDK和SDK。 SDK的安装遇到点问题,部分安装不上。(以为是给的网址不对,然后发现是自己操作的姿势不对) 详见( http://ask.android-studio.org/?/article/34) SDK和JDK全部装好,unity3d中也设置好路径,发布还是有问题,最后查找资料发现是 JDK版本问题 ,安装JDK8以后的版本发布就会出现问题;因此我又安装了 jdk8 ,成功打包发布到安卓端了,手机测试没有问题。 来源: CSDN 作者: <somewhere> 链接: https://blog.csdn.net/qq_39745907/article/details/104009880

Opening Android SDK manager on mac

回眸只為那壹抹淺笑 提交于 2020-01-17 01:23:10
问题 Trying to open the android SDK manager on mac, but when I get to the terminal window and go to direct to tools like it says, I don't know what to do. These are the instructions per the site Mac/Linux: Open a terminal and navigate to the tools/ directory in the location where the Android SDK was installed, then execute android sdk. And it's in my downloads. What do I need to type into the terminal to find it? 回答1: The SDK manager, as you said, is located in the tools directory of the Android

Detect when volume button is pressed

倾然丶 夕夏残阳落幕 提交于 2020-01-17 01:19:15
问题 I've done lots of research and I know that Apple will not allow this but does anyone have code or can someone point me to code that enables me to detect when a user presses either the up or down volume button on the iphone? I need to be able to detect which one is pressed (up or down). I will not be submitting anything to apple that has this code. I am just wondering if possible? Thanks in advance. 回答1: you can do it-- look at these -- program access to iPhone volume buttons iPhone SDK 4 -

AR(Augmented Reality)相关SDK

﹥>﹥吖頭↗ 提交于 2020-01-17 01:03:29
问题:做好用的AR SDK有哪些呢? 1、Amazon Sumerian 特性: 基于WebGL JavaScript API 支持ARkit跟ARCore 支持标准的frameworks :WebGL、WebAR、WebVR、WebXR和Azure Links: https://aws.amazon.com/sumerian/pricing/ https://aws.amazon.com/sumerian/ 2、ARCore 特性: 可以作为Unity for Android、Android NDK、Unity for ios以及Unreal的插件 Android 7+才支持 Link: https://developers.google.com/ar/ 3、ARKit Links: https://developer.apple.com/videos/play/wwdc2018/602/ https://developer.apple.com/arkit/ 4、ARToolKit and artoolkitX 开源 支持Linux、Windows、OSX、IOS、Android Link: http://www.artoolkitx.org 5、DeepAR 支持人脸检测和面部特征检测 Link: https://www.deepar.ai/augmented-reality

appium的log详细分析

孤街醉人 提交于 2020-01-16 23:55:48
下面介绍appium日志的大概分析 //启动appium服务成功 2017-03-24 11:22:49:218 - info: [Appium] Welcome to Appium v1.6.3 2017-03-24 11:22:49:221 - info: [Appium] Non-default server args: 2017-03-24 11:22:49:222 - info: [Appium] log: 'C:\\Users\\LXG\\Desktop\\appium.log' 2017-03-24 11:22:49:270 - info: [Appium] Appium REST http interface listener started on 0.0.0.0:4723 //收到从脚本传递的post请求,将desiredCapabilities参数全部传递给服务端 2017-03-24 11:23:57:842 - info: [HTTP] --> POST /wd/hub/session {"capabilities":{"desiredCapabilities":{"app":"C:\\Users\\LXG\\Desktop\ \zhihunew1.apk","noSign":true,"newCommandTimeout":600,

Android资源总结(开发工具/环境搭建/教程/论坛/博客/反编译工具)

馋奶兔 提交于 2020-01-16 19:57:34
  在Android发展前景相当好的情况下,本人最近搜集了一些关于Android的相关资源,当然包含以前发布的博客内容,进行了一次大整合,希望对和我一样是Android的初学者管用,如在文章中有所错误,敬请大家原谅并欢迎指正。   一、Android相关介绍   Google于2007年11月5日宣布的基于Linux平台的开源手机操作系统,该平台由操作系统、中间件、用户界面和应用软件组成,号称是首个为移动终端打造的真正开放和完整的移动软件。   二、开发工具     1.JDK(必需).最好是1.6以上版本。 JDK1.6官方下载_JDK6官方下载地址: http://www.java.net/download/jdk6/6u10/promoted/b32/binaries/jdk-6u10-rc2-bin-b32-windows-i586-p-12_sep_2008.exe     2.Eclipse平台(可选)       官方下载: http://www.eclipse.org/downloads/       华军软件园: http://www.onlinedown.net/soft/32289.htm       狗狗搜索: http://www.gougou.com/search?search=Eclipse&id=16     3.NetBeans平台(可选)    

cannot find android support library

本秂侑毒 提交于 2020-01-16 19:35:07
问题 please notice that i searched a lot so this is not a duplicated question searched these with no answer Can't find Android Support Package Cant' find Android Support package How to add "Android Design Support Library" to Eclipse with ADT-plugin? https://developer.android.com/topic/libraries/support-library/setup.html#using-apis i just want to be able to use TabLayout as when i use it it says cannot resolve 'TabLayout' symbol. and when i try to import it import android.support.design.widget

how to access api 19 for android in eclipse?

旧时模样 提交于 2020-01-16 14:19:45
问题 I am currently using Eclipse SDK for Android development and I am targeting API 19 but I'm not able to update as I'm not getting anything with description uninstalled in my SDK manager. Can someone please help? I need to know how I can update the SDK and access API 19 in my Eclipse ADT? 回答1: You need to access the SDK Manager, which can be found at the 5th button from the left of your toolbar (assuming default eclipse view) Alternatively you can click on 'window' and then 'SDK Manager'. This

VS2019打开项目加载失败:无法找到 .NET Core SDK

我是研究僧i 提交于 2020-01-16 14:17:35
VS2019打开项目加载失败:无法找到 .NET Core SDK。请检查确保已安装此项且 global.json 中指定的版本(如有)与所安装的版本相匹配。 打开.net core解决方案,加载不出项目,报如上错误,有点迷茫,看项目文件*.csproj,也看不出所以然,后来发现项目根目录下面有个批处理build.cmd(可手动放一个进去)。 将如下命令保存成build.cmd @echo off dotnet run --project build -- %* pause 执行build.cmd看到如下报错信息 A compatible installed .NET Core SDK for global.json version [2.2.607] from [C:\ Users\Administrator\Desktop\ID4\IdentityServer4\global.json] was not found Install the [2.2.607] .NET Core SDK or update [C:\Users\Administrator\Desktop\ID 4\IdentityServer4\global.json] with an installed .NET Core SDK: 2.1.202 [C:\Program Files\dotnet\sdk] 2

U8SDK——游戏接入SDK(只接入抽象框架)

試著忘記壹切 提交于 2020-01-16 10:52:16
上一篇 文章我们说了整个U8 SDK抽象成的设计,那这篇文章,我们就来验证一下,他是否如我们期待的那样,简单灵活。 正如之前所说,对于每个游戏,只需要接入抽象层,而每个渠道SDK的接入,就是该抽象层的一个实现而已。最后通过一键打包工具来完成最后的产出。那么,我们先来看看,游戏怎么来调用这个抽象层。 我们假设我们已经开发了一款游戏,面临上线,需要接入SDK,需要接入UC,当乐,91,360,小米等渠道。因为采用U8 SDK统一接入框架的思想,游戏工程本身不耦合具体的每个渠道SDK,而只是调用U8 SDK抽象层。那么,根据 上一篇 文章谈到的抽象层,我们就来看看如何调用。 首先,我们用eclipse新建一个android工程,作为我们这个模拟的游戏工程。这里需要说一下,如果你不是直接使用Android开发的游戏,而是采用像Unity3D,Cocos2D等游戏引擎,其接入也是一样的。只是多了一层JNI调用。我们新建一个主运行的Activity: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61