scenekit-modelio

Save ARFaceGeometry to OBJ file

夙愿已清 提交于 2020-01-02 11:03:10
问题 In an iOS ARKit app, I've been trying to save the ARFaceGeometry data to an OBJ file. I followed the explanation here: How to make a 3D model from AVDepthData?. However, the OBJ isn't created correctly. Here's what I have: func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) { guard let faceAnchor = anchor as? ARFaceAnchor else { return } currentFaceAnchor = faceAnchor // If this is the first time with this anchor, get the controller to create content. //