Android: programmatically created image vs resource image
问题 1) Is it possible to create drawable, example static Bitmap.Config conf = Bitmap.Config.ARGB_8888; static Bitmap bmp = Bitmap.createBitmap(100, 100, conf); // something draw // eventually convert to DrawableBitmap and then convert it / asiggn as / put in resource, to use in function with resource id param, like: public void setWidgetLayoutResource (int widgetLayoutResId) or 2) is it possible to dynamically draw to change image in R.drawable.something.bmp? All this for change color of widget