recompile

How do I make Makefile to recompile only changed files?

蹲街弑〆低调 提交于 2019-12-29 02:33:16
问题 I have been struggling a bit to get make to compile only the files that have been edited. However I didn't have much success and all the files get recompiled. Can someone explain me why? My files are: main.c a_functions.c where main.c includes main.h and a_functions.c includes a.h Here is my makefile: CC=gcc CFLAGS=-Wall -I. -c EXEC_FILE=program1 all: program a_functions.o: a_functions.c a_functions.c: a.h main.o: main.c main.c: main.h objects: a_functions.c main.c $(CC) a_functions.c main.c

When does an ASP.NET Website project recompile?

a 夏天 提交于 2019-12-22 07:59:53
问题 As Maurico and codeka first stated, don't use the default InProc sessions if you don't want your sessions to be affected by website recompiles and application recycles. A list of what causes whole website recompile: By default, when any change is made to a top-level file in a Web site, the whole site is recompiled. Top-level files include the global.asax file and all files in the bin/ and App_Code/ folders. modifying web.config a configuration include file change, if the SectionInformation

public static final variable in an imported java class

笑着哭i 提交于 2019-12-18 14:19:14
问题 I happen to come across a Java code at my work place. Here's the scenario: There are 2 classes - ClassA and ClassB . ClassA has nothing except 4 public static final string values inside it. Its purpose is to use those values like ClassA.variable (don't ask me why, it's not my code). ClassB imports ClassA . I edited the string values in ClassA and compiled it. When I ran ClassB I could see it was using the old values - not the new values. I had to recompile ClassB to make it use new values

exe checksum different after each recompile

大憨熊 提交于 2019-12-14 02:02:09
问题 So I'm trying to figure out how to get my exe to have the same hash code/checksum when it's recompiled. I'm using FastSum to generate the checksum. Currently, no code changes are made, I'm just rebuilding the project in VS and the checksum comes out different. The code is written in c++. I'm not familiar with using hash codes and/or checksums in this manner, but I did some research and read something about needing a consistent GUID. But I have no idea how that would tie into the checksum

How to update and recompile nlme source code in R

狂风中的少年 提交于 2019-12-12 20:43:16
问题 I am attempting to update the ‘nlme’ package so that I can use great circular distances for the correlation in the gls command. I'm attempting to edit the source code with the changes specified here. I am unsure about how to proceed in re-compiling the package with the updated source code. I am able to edit the source within the .tar.gz, but when I try to install the package from my local folder, I receive: Installing package into ‘C:/Users/HSRG1/Documents/R/win-library/3.0’ (as ‘lib’ is

How to recompile JavaFX 11/12

孤街浪徒 提交于 2019-12-11 18:31:42
问题 I'm trying to recompile JavaFX 11 (or 12) from source in an eclipse project, but I encounter some problems. Here is how I proceed: 1. I download the JavaFX SDK for Windows here 2. I create an eclipse project for each JavaFX module (javafx.base, javafx.controls, javafx.fxml, javafx.graphics, javafx.media, javafx.swing and javafx.web) 3. I correct various minor compilation errors 4. Finally I create a simple JavaFX application in a new project But when I execute the application, I get this

Python pickle: dealing with updated class definitions

ε祈祈猫儿з 提交于 2019-12-10 12:46:44
问题 After a class definition is updated by recompiling a script, pickle refuses to serialize previously instantiated objects of that class, giving the error: "Can't pickle object: it's not the same object as " Is there a way to tell pickle that it should ignore such cases? To just identify classes by name, ignore whichever internal unique ID is causing the mismatch? I would definitely welcome as an answer the suggestion of an alternative, equivalent module which solves this problem in a

Homebrew recompile from edited source code

牧云@^-^@ 提交于 2019-12-10 08:48:23
问题 Is there a way to to recompile from an edited source code via homebrew? I did a change on the source user.hpp of Boost which I now want to recompile Boost with. I tried --build-from-source and --enable-bar but neither works, saying that it is already installed. The only way I can recompile is by reinstall but that simply overwrites the source code I changed. Any idea? 回答1: First option Download the archive, edit the files, and zip the archive as homebrew does (same name and format). If you

Trigger is invalid in Oracle

北城余情 提交于 2019-12-09 04:39:28
问题 Some of the triggers in my database become invalid after certain changes on the tables. But it seems that they are still working. The only problem I have is if I use SQL Developer there are red crosses on the left hand side of the triggers indicating they are invalid. Is it a big issue? I know I can recompile the trigger to fix that but I am not sure if this is really a issue worth to concern. If so I will need to review my previous hundreds of changes and find out what is causing the problem

Is it possible to change a value inside a Lua bytecode? How? Any idea?

五迷三道 提交于 2019-12-07 08:50:48
问题 I got a script that is no longer supported and I'm looking for a way to change the value of a variable in it... The script is encrypted ( loadstring/bytecode/ something like that) e.g.: loadstring('\27\76\117\97\81\0\1\4\4\4\8\0\') I can find what I want to change (through notepad after I compile the script), but if I try to change the value, the script won't work, if I change and try to recompile it still won't work: "luac: Testing09.lua: unexpected end in precompiled chunk" ... Any ideas? I