pygame

Pygame sprite not turning accordingly to mouse [duplicate]

耗尽温柔 提交于 2020-12-13 04:48:30
问题 This question already has answers here : How to rotate an image(player) to the mouse direction? (2 answers) How do I rotate a sprite towards the mouse and move it? (2 answers) Closed last month . Ive been trying and trying, but basically i wanna make a tank game which has a tank that can turn itself by the mouse to fire bullets; when you turn your mouse to a direction, the sprite will follow exaclty. Problem is, i cant turn the tank with any code, no matter what; been spending hours (no joke)

How can I make an Image with a transparent Backround in Pygame?

微笑、不失礼 提交于 2020-12-13 03:24:07
问题 I am fairly new to programming, so I bought the Book "Python Crash Course" by Eric Matthes. Recently, I decided to recreate the Pokemon Battle System in Pygame. So far, I have made a good enough framework to start the battle system. I picked the Pokemon Mew as a test subject. I already have the transparent backround for the picture, but pygame still shows the gray and white squares. This is my main code-file: from settings import Settings def run_game(): pygame.init() ai_settings = Settings()

the car moves and changes direction when it hits the window edge [closed]

余生长醉 提交于 2020-12-13 03:18:41
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 12 days ago . Improve this question The car is moving straight. When it hits the window edge it moves backwards then changes direction at an angle of 45 degrees clockwise and keeps moving straight. if it hit the edge of the window again, it would do the same I've made the code below. I was only

the car moves and changes direction when it hits the window edge [closed]

落爺英雄遲暮 提交于 2020-12-13 03:18:07
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 12 days ago . Improve this question The car is moving straight. When it hits the window edge it moves backwards then changes direction at an angle of 45 degrees clockwise and keeps moving straight. if it hit the edge of the window again, it would do the same I've made the code below. I was only

the car moves and changes direction when it hits the window edge [closed]

孤人 提交于 2020-12-13 03:16:35
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 12 days ago . Improve this question The car is moving straight. When it hits the window edge it moves backwards then changes direction at an angle of 45 degrees clockwise and keeps moving straight. if it hit the edge of the window again, it would do the same I've made the code below. I was only

the car moves and changes direction when it hits the window edge [closed]

旧街凉风 提交于 2020-12-13 03:16:02
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 12 days ago . Improve this question The car is moving straight. When it hits the window edge it moves backwards then changes direction at an angle of 45 degrees clockwise and keeps moving straight. if it hit the edge of the window again, it would do the same I've made the code below. I was only

Water ripple effect Python and Pygame, from coding train video

試著忘記壹切 提交于 2020-12-12 10:12:37
问题 I am currently trying to replicate in python/pygame (from java, p5 from the coding train video: https://www.youtube.com/watch?v=BZUdGqeOD0w) the water ripple effect. I am unable to make it work, the screen stays blank (black: background color) or I gives me the error: Traceback (most recent call last): File "/Users/vicki/Documents/Atom Test/Water Ripple.py", line 39, in <module> screen.fill((current[i][j],current[i][j],current[i][j]),(i,j,1,1)) TypeError: invalid color argument which I

Python Write MIDI file

故事扮演 提交于 2020-12-12 09:15:52
问题 I want to write a MIDI file with the inputs I receive from the digital piano I have connected. I am using pygame.midi to open an input port and midiutil to write the MIDI file. What I can't wrap my head around is the timing. For example, in addNote(track, channel, pitch, time, duration, volume) , how do I know what time and duration of a note is? When reading a note, I get pitch and volume just fine, but the others I have no idea... I tried using the timestamp but to no avail, it places the

Python Write MIDI file

岁酱吖の 提交于 2020-12-12 09:13:18
问题 I want to write a MIDI file with the inputs I receive from the digital piano I have connected. I am using pygame.midi to open an input port and midiutil to write the MIDI file. What I can't wrap my head around is the timing. For example, in addNote(track, channel, pitch, time, duration, volume) , how do I know what time and duration of a note is? When reading a note, I get pitch and volume just fine, but the others I have no idea... I tried using the timestamp but to no avail, it places the

How Do I Scroll My BackGround Image In Pygame? [duplicate]

随声附和 提交于 2020-12-12 02:29:13
问题 This question already has answers here : Making the background move sideways in pygame (2 answers) Closed 2 months ago . I was Wonder How I Could Scroll mY background image in pygame I have a moving object I want it to scroll when that object is moving here is a video of the background image right now video right now I am just blitting the background image def redrawwindow(): window.blit(bg,(0,0)) here is my full code import pygame import random pygame.init() #this is screem height window =