protocols

FIX: Client asked for GapFill but I want to send a SequenceReset instead. What sequence should it have?

风流意气都作罢 提交于 2019-12-12 16:24:21
问题 So my client is requesting a GapFill because our sequences are off. Instead of replaying the messages I want to send a SequenceReset instead. My question is simple: What should be the message sequence of this SequenceReset I am about to send to him? I don't want my client to drop it because it does not recognize the message sequence in my SequenceReset, or detect a gap and ask for another GapFill which would put me on an infinite loop. Should I send my SequenceReset with the sequence of the

Swift: Use of undeclared type

生来就可爱ヽ(ⅴ<●) 提交于 2019-12-12 14:20:02
问题 I'm implementing a class but I'm getting this error: Use of undeclared type 'myProtocol' Here is my code: class LocalContactService: myProtocol{ Any of you knows why I'm getting this error? 回答1: i had the same error .in my case i found accidentally that i added my swift files into "copy bundle resource" in "build phase" i removed all swift file except assets then everything worked fine. 回答2: Perhaps you've never defined myProtocol . Or if you have, maybe it's out of scope in the

Boost serialization multiple objects

久未见 提交于 2019-12-12 11:59:07
问题 Im trying to build a persistence module and Im thinking in serialize/deserialize the class that I need to make persistence to a file. Is possible with Boost serialization to write multiple objects into the same file? how can I read or loop through entrys in the file? Google protocol buffers could be better for me if a good performance is a condition? 回答1: A Serialization library wouldn't be very useful if it couldn't serialize multiple objects. You can find all the answers if you read their

Swift delegate protocol cannot prevent retain cycle issue

♀尐吖头ヾ 提交于 2019-12-12 10:46:20
问题 In Swift, if I create a delegate protocol, it can be conformed to by class and struct. protocol MyDelegate { // Can be conformed to by class or struct } The issue comes up when I declare the delegate. If the delegate is a class instance, I want the variable to be weak to avoid retain cycle. If it is a struct, there is no such need - in fact, Swift won't allow me to make the delegate variable weak. Note: I know how to create a weak delegate, but the key question is - if you create a delegate

HTTP: Illegal chunked encoding

岁酱吖の 提交于 2019-12-12 10:02:48
问题 I have a .NET client-application which uses a third-party library to access a server via http. The library throws the following error: The server committed a protocol violation. Section=ResponseBody Detail=Response chunk format is invalid The software is already installed dozens of times, so i think it must be an issue in the customers system, my suspicion is the proxy between. I have used Fiddler to get a first hint. While sniffing Fiddler notice a protocol violation: Illegal chunked

Is passing a controller in a construtor always a bad practice?

醉酒当歌 提交于 2019-12-12 09:46:18
问题 I occasionally instantiate a class from my view controller by passing in the view controller instance itself so that the objects that I create can invoke methods of the controller to update the view. Is that always, often, or never a bad practice? Concretely: ViewController.h has -(void)updateButtonValue:(NSString*)value; MyObject.h has -(id)initWithViewController:(ViewController*)aViewController; I instantiate that class from my view controller with: [[MyObject alloc] initWithViewController

Satisfying ExpressibleByArrayLiteral Protocol

佐手、 提交于 2019-12-12 09:15:03
问题 Why when I extend the ExpressibleByArrayLiteral protocol in swift I need to make the init required. In the definition of the protocol, the init method is just public. I pretty much have the same thing as in the doc, https://developer.apple.com/reference/swift/expressiblebyarrayliteral, and still, the compiler complains about making this init(arrayLiteral: Element...) required. The only difference I have is that I am implementing it in a class no a struct. Any suggestions? UPDATE: Here is an

Swift override protocol methods in sub classes

混江龙づ霸主 提交于 2019-12-12 07:47:09
问题 I've a base class that implements an extension that conforms to a protocol as below: protocol OptionsDelegate { func handleSortAndFilter(opt: Options) } extension BaseViewController: OptionsDelegate { func handleSortAndFilter(opt: Options) { print("Base class implementation") } } I've a subclass "InspirationsViewController" that inherits from BaseViewController. And I'm overriding protocol method in the extension as below: extension InspirationsViewController { override func

UART register is not debugging to terminal

和自甴很熟 提交于 2019-12-12 04:59:04
问题 This is a UART transfer between two atmega328p controllers. I am trying to confirm that the data is being properly passed by printing a variable from the data struct on the receiving controller. My terminal is not displaying any information. I can only confirm that the code is being reached from my LED calls, where I enable portB. I am fairly sure my BAUD rate is correct (51 for 8mhz). Also confident the hardware is hooked up properly. Any recommendations on how to debug further to find the

Call protocol method twice, Swift

耗尽温柔 提交于 2019-12-12 04:58:56
问题 I have subclass file which use method from UITextFieldDelegate protocol class MyTextField: UITextField, UITextFieldDelegate { . . . override func willMoveToSuperview(newSuperview: UIView?) { super.willMoveToSuperview(newSuperview) self.delegate = self } func textField(textField: UITextField, shouldChangeCharactersInRange range: NSRange, replacementString string: String) -> Bool { // some actions return true } } In my ViewController class I use input field with my subclass class ViewController