plugins

eclipse插件开发,调试运行,导出与安装

拜拜、爱过 提交于 2020-02-28 23:49:24
1、步骤 1.1.创建plug-in项目: 这次做的是 eclipse 插件,这里选择 NO 选择 plug in with a view ,创建项目。 到这里,我们已经创建好一个 eclipse 插件工程了: 这里我们可以修改我们插件视图的名称,为了认识一下我们把它改成 testPlugin: 1.2运行插件 点击 ,打开润 Run Configurations, 双击 Eclipse Application ,新建一个 configuration ,名称为 testPlugin ,切换到 plug-in 标签,只选择我们创建的插件项目,点击 apply ,然后点击 run 运行插件: 选择自己创建的插件项目: 点击 apply ,然后点击 run 运行: 在 window->show View->other 里,找到刚才我们创建的视图 testPlugin: 点击 OK ,我们就可以在 eclipse 平台上看到我们刚才创建的插件了: 1.3插件的导出与安装 前面我们只是在调试的状态下运行插件,当我们完成一个插件的开发后,我们需要导出并安装它到我们的 eclipse 中,然后就可以随时使用这些插件了,下面是导出插件并安装的一个步骤: 选择 File ->export: 选择 deployable plug-ins and fragments: 选择自己的插件项目以及保存路径

Cakephp 3 Authentication plugin, login URL did not match

南笙酒味 提交于 2020-02-26 03:43:07
问题 I want to use the Authentication plugin for CakePHP 3.8 and I'm having problems that are not in documentation. After follow Getting Started (https://book.cakephp.org/authentication/1/en/index.html) I have one question. Originally $fields were specified to change username and password relation in real database, same that Auth component, and login URL is where login form si loaded. First, in getting started or any part of documentation doesn't says about a login view (form), so, like old Auth

fullcalendar “typeError: Cannot read property 'hasTime' of undefined”

天涯浪子 提交于 2020-02-24 05:29:52
问题 My jQuery Full Calendar was working fine until I added some events. I am now getting the error: fullcalendar "typeError: Cannot read property 'hasTime' of undefined" I think this is referring to range (JS lines in fullcal.js have to do with range normalization.( When I console.log(range) I get [object Object] . I have a start time, have added an end time and tried setting allday to true but its not working. see https://github.com/Brigette-Eckert/PacNW-Race-Calendar for repository. Screenshot

Qt Designer: could not find custom PyQt widget plugins

≡放荡痞女 提交于 2020-02-23 07:04:59
问题 I wrote a lot of custom widget plug-ins for using them in the Qt Designer and my Pipeline. This is working fine on my Mac (Mavericks, PyQt4, Python 2.7), and this week I wanted to implement those plugins on my Windows environment as well. But it wasn't working. The plug-ins are not appear in the Qt Designer's Widget Box on the left (Windows 7, PyQt4, Python 2.7). After a lot of try's, I downloaded the PyQt4 example files and followed the instructions from: PyQt Reference Guide and also the

Qt Designer: could not find custom PyQt widget plugins

女生的网名这么多〃 提交于 2020-02-23 07:04:23
问题 I wrote a lot of custom widget plug-ins for using them in the Qt Designer and my Pipeline. This is working fine on my Mac (Mavericks, PyQt4, Python 2.7), and this week I wanted to implement those plugins on my Windows environment as well. But it wasn't working. The plug-ins are not appear in the Qt Designer's Widget Box on the left (Windows 7, PyQt4, Python 2.7). After a lot of try's, I downloaded the PyQt4 example files and followed the instructions from: PyQt Reference Guide and also the

Best technology for adding plugin support to a J2SE application? [closed]

百般思念 提交于 2020-02-20 09:16:10
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 7 years ago . I'm writing a J2SE desktop application that requires one of its components to be pluggable. I've already defined the Java interface

How to use the console within Sublime Text

旧城冷巷雨未停 提交于 2020-02-18 05:13:06
问题 I'm using Sublime Text 2 to code my programs, and want to run the console within it to compile and run them. Is there any way to embed the console command line inside Sublime Text 2? Is it already there? I'm using both Windows and Linux. 回答1: I think you can try creating a custom Build System . Tools --> Build System --> New Build System... This is a simple build script for the C programming language: { "cmd" : ["gcc", "$file", "-o", "$file_base_name"], "cmd" : ["$file_base_name"], "selector"

How to use the console within Sublime Text

青春壹個敷衍的年華 提交于 2020-02-18 05:09:41
问题 I'm using Sublime Text 2 to code my programs, and want to run the console within it to compile and run them. Is there any way to embed the console command line inside Sublime Text 2? Is it already there? I'm using both Windows and Linux. 回答1: I think you can try creating a custom Build System . Tools --> Build System --> New Build System... This is a simple build script for the C programming language: { "cmd" : ["gcc", "$file", "-o", "$file_base_name"], "cmd" : ["$file_base_name"], "selector"

How to use the console within Sublime Text

断了今生、忘了曾经 提交于 2020-02-18 05:09:11
问题 I'm using Sublime Text 2 to code my programs, and want to run the console within it to compile and run them. Is there any way to embed the console command line inside Sublime Text 2? Is it already there? I'm using both Windows and Linux. 回答1: I think you can try creating a custom Build System . Tools --> Build System --> New Build System... This is a simple build script for the C programming language: { "cmd" : ["gcc", "$file", "-o", "$file_base_name"], "cmd" : ["$file_base_name"], "selector"

How to use the console within Sublime Text

心不动则不痛 提交于 2020-02-18 05:08:05
问题 I'm using Sublime Text 2 to code my programs, and want to run the console within it to compile and run them. Is there any way to embed the console command line inside Sublime Text 2? Is it already there? I'm using both Windows and Linux. 回答1: I think you can try creating a custom Build System . Tools --> Build System --> New Build System... This is a simple build script for the C programming language: { "cmd" : ["gcc", "$file", "-o", "$file_base_name"], "cmd" : ["$file_base_name"], "selector"