How to render in Qt3D in standard GUI application?
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 由 翻译 强力驱动 问题: I enjoy using Qt3D, but all of the examples I see for it are full window applications. What I can't understand from the examples is how to add a qt3d rendering window to a regular qt gui application. Basically what I want is a little rendering widget for my Qt5 Gui application. I've looked into Qtgl widget, but I really want to use the scene management abilities of Qt3D. How can I render as a sub window inside of a qt Gui window? Is this possible? Update So I added this to my MainWindow.cpp It is loosely based off of this http:/