p2p

Android/iOS Peer-To-Peer architecture

ⅰ亾dé卋堺 提交于 2019-12-18 10:03:02
问题 This is kind of wide question, I found many information about this topic. Possible technologies Bluetooth GameKit iOS only? Bluetooth P2P library, with Wi-Fi and GPS? Wi-Fi Wifi Direct? Bonjour zeroconf? Neither of these does currently have a fully-implemented peer-to-peer library, or I haven't found such. In fact I'm not interested in any kind of gaming library (and I don't target such issues) Questions I'd considered Peer to peer connection in android Android since API 14 and no support for

How to write a simple Bittorrent application?

对着背影说爱祢 提交于 2019-12-18 09:54:28
问题 How to write a simple bittorrent application. Something like a "hello world" using a bittorrent library, I mean a simplest of the application to understand the working of bittorrent. I would prefer a python or a C/C++ implementation, but it can be any language. Platform is not an issues either, but i would prefer Linux. Recommendations for the library to follow, I have downloaded the source code for one (i think official bittorrent) from - http://sourceforge.net/projects/bittorrent/develop.

CUDA Peer-to-Peer across I/O hubs

别来无恙 提交于 2019-12-18 09:18:33
问题 Is there an SBIOS entry or other configuration change that will enable peer-to-peer to work for CUDA across the QPI links that connect I/O hubs (or sockets, in the case of CPUs that integrate the I/O hub - Sandy Bridge and higher)? 回答1: No. The QPI link has a protocol which does not entirely cover all features of the PCIE protocol, and in particular some features used by the P2P protocol. A specific difference is documented in an intel datasheet here. “The IOH does not support non-contiguous

Is it possible to create peer-to-peer connections in a web browser?

时间秒杀一切 提交于 2019-12-18 08:44:55
问题 I am aware that an early draft of HTML5 specified peer-to-peer connections using the PeerToPeerConnection() constructor. However, this was replaced by WebSocket which, to my knowledge, does not support peer-to-peer connections. In addition, the device element specifies a peer-to-peer connection interface, however no web browsers have implemented it yet. 回答1: Opera Unite allows Peer to peer (basically gives your browser web server, file system and nat-traversal capabilities), but this is Opera

Is it possible to create peer-to-peer connections in a web browser?

亡梦爱人 提交于 2019-12-18 08:44:26
问题 I am aware that an early draft of HTML5 specified peer-to-peer connections using the PeerToPeerConnection() constructor. However, this was replaced by WebSocket which, to my knowledge, does not support peer-to-peer connections. In addition, the device element specifies a peer-to-peer connection interface, however no web browsers have implemented it yet. 回答1: Opera Unite allows Peer to peer (basically gives your browser web server, file system and nat-traversal capabilities), but this is Opera

Is it possible to create peer-to-peer connections in a web browser?

陌路散爱 提交于 2019-12-18 08:43:53
问题 I am aware that an early draft of HTML5 specified peer-to-peer connections using the PeerToPeerConnection() constructor. However, this was replaced by WebSocket which, to my knowledge, does not support peer-to-peer connections. In addition, the device element specifies a peer-to-peer connection interface, however no web browsers have implemented it yet. 回答1: Opera Unite allows Peer to peer (basically gives your browser web server, file system and nat-traversal capabilities), but this is Opera

How to connect to an open tcp port on client machine from an unknown server?

烈酒焚心 提交于 2019-12-18 07:02:24
问题 I have been reading a lot about different NAT traversal techniques, but I am still a little unclear about how it works. If I open a TCP port on a client machine and send a request to some arbitrary nonexistent server (which won't respond), my client NAT will now have an open channel, correct? Can I then use another (unknown) computer at a different IP address to access that client port if I know both the public and private IP of the client as well as the port number? Or will my NAT check

p2p音视频通信

让人想犯罪 __ 提交于 2019-12-17 23:28:11
今年音频没事干了,根据业务需求,调研音视频p2p通信,减小服务器压力,一切从0开始。 需要信令服务器,打洞服务器,帮助链接打通双方,实现p2p音视频通信。 服务器和客服端交互等都需要实现。 谷歌webrtc里面有个安卓的demo apprtc: WebRTCDemo可以直接做成P2P的效果,AppRTCDemo则需要另外一个服务端(也可直接连接: https://apprtc.appspot.com/ ),当然你也可以自己部署这个服务端,他是利用libjingle和XMPP来处理信令交互的,而且基于ICE协议实现P2P,至于什么是ICE,什么是STUN,TURN我在后面的文章中都有陆续讲到。 AppRTCDemo的最大问题就是google为了推广自己的东东,将他搞得很复杂,服务端部署起来也很复杂,所以我后来直接做了一个移植,信令服务全部自己实现,现在已经实现了安卓,ios,pc之间视频通话的效果,而且也陆陆续续也做了不少手机适配方面的优化,很适合用在社交,智能家居,安防监控,在线教育等行业,接下来要做的工作也就是不断加入新功能,更新,优化。 吸收一些apprtc修改,实现: 来源: https://www.cnblogs.com/welen/p/5407892.html

Num60 (p2p项目简介,环境搭建,angularjs)

五迷三道 提交于 2019-12-17 19:04:45
【推荐】2019 Java 开发者跳槽指南.pdf(吐血整理) >>> p2p项目简介: P2P 是peer-to-peer的缩写,即个人对个人,又称点对点 网络借贷 。 P2P 直接将人们联系起来,让人们通过 互联网 直接交互。使得网络上的沟通变得容易、更直接共享和交互,真正地消除中间商,为企业与个人提供更大的方便。 它是一个电子商务平台。 P2p它也是一个购买平台,它的产品是虚拟。 问题:p2p平台如何盈利? 债权 产品(投资) facebook_p2p它的特点: 1. 线上投资----可以购买理财产品 2. 线下债权----不可以在平台借款 30人七个月开发完成 项目模块: 1、会员注册、登录及认证 2、资产管理:包括资产统计、充值、提现等功能。 3、投资管理:包括资金的投资状态、交易记录等功能。 4、消息管理:包括站内信功能、通知设置功能等。 5、账户管理:包括银行卡绑定功能等。 6、用户交易管理:平台会员购买产品的交易记录。 7、投资管理:平台会员购买理财产品投资管理。 8、产品管理:理财产品管理功能。 9、权限管理:平台管理权限功能。 10、债权管理:平台后台生成债权 11、撮合管理 项目特色: 1、项目整体采用Maven分模块构建、SVN版本控制、PowerDesigner数据建模,基于约定标准的项目工程结构,同时讲解了很多主流Maven插件的使用配置。 2

Highly unbalanced Kademlia routing table

末鹿安然 提交于 2019-12-17 18:36:17
问题 In the Kademlia paper, the last paragraph of section 2.4 states that in order to properly handle highly unbalanced trees... Kademlia nodes keep all valid contacts in a subtree of size at least k nodes, even if this requires splitting buckets in which the node's own ID does not reside. However, the previous section of the paper seem to state that if a k-bucket already has k elements, that any further additions in to that k-bucket require removing the stalest node (pinging it first to see if