otool

What path does @loader_path resolve to?

半腔热情 提交于 2021-02-18 20:11:34
问题 I'm having a hard time understanding the absolute path that a @loader_path within a file refers to. user@local:~$ otool -L zlib.so zlib.so: @loader_path/../../libz.1.dylib (compatibility version 1.0.0, current version 1.2.7) /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.0.0) I want to know where the system looks to find libz.1.dylib. From some Mac documentation: @loader_path/ This

What path does @loader_path resolve to?

好久不见. 提交于 2021-02-18 20:05:23
问题 I'm having a hard time understanding the absolute path that a @loader_path within a file refers to. user@local:~$ otool -L zlib.so zlib.so: @loader_path/../../libz.1.dylib (compatibility version 1.0.0, current version 1.2.7) /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.0.0) I want to know where the system looks to find libz.1.dylib. From some Mac documentation: @loader_path/ This

What path does @loader_path resolve to?

随声附和 提交于 2021-02-18 20:05:21
问题 I'm having a hard time understanding the absolute path that a @loader_path within a file refers to. user@local:~$ otool -L zlib.so zlib.so: @loader_path/../../libz.1.dylib (compatibility version 1.0.0, current version 1.2.7) /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.0.0) I want to know where the system looks to find libz.1.dylib. From some Mac documentation: @loader_path/ This

What path does @loader_path resolve to?

我是研究僧i 提交于 2021-02-18 20:04:08
问题 I'm having a hard time understanding the absolute path that a @loader_path within a file refers to. user@local:~$ otool -L zlib.so zlib.so: @loader_path/../../libz.1.dylib (compatibility version 1.0.0, current version 1.2.7) /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 111.0.0) I want to know where the system looks to find libz.1.dylib. From some Mac documentation: @loader_path/ This

Is it possible to edit and recompile an iOS Binary?

六月ゝ 毕业季﹏ 提交于 2020-01-31 04:36:58
问题 I have decided to ask this question here after a lot of time spending with Google. But I couldn't able to get the answer for my question yet. Here follows the details: I have an application and posted to Cydia recently. It has been cracked by someone else and posted it in torrent sites. The interesting part is I have a binary checksum verification mechanism inside and they were able to hack the entire stuff and they created new checksum file based on the changes they have made to the binary.

Building OSX App Bundle

孤人 提交于 2020-01-18 11:09:38
问题 Suppose I have have made a an osX app without using Xcode. After compiling with GCC I get an executable which is linked to several other libraries. Some of those libraries might again be dynamically linked to other non-standard system libraries Is there any tool which exists which makes an OSX App bundle by first making the required directory structures and then recursively copying/checking/fixing links to make sure all the dynamic dependencies are also in the app bundle? I guess I can try

MacOSX: which dynamic libraries linked by binary?

你说的曾经没有我的故事 提交于 2019-12-30 08:23:37
问题 I have not been able to figure out why my binary is not loading. It is a dylib loaded by MATLAB (MEX-file), and links to quite a few dylibs in different locations. MATLAB tells me it cannot load the MEX-file, but I cannot figure out which of its dependencies it cannot find. Does anybody have any suggestions for how to debug something like this? On Linux, ldd is the perfect tool to debug this problem. People keep saying that otool -L is the MacOS equivalent to the Linux ldd , but this is not

Apps that use non-public APIs will be rejected

耗尽温柔 提交于 2019-12-25 04:05:16
问题 our app have been rejected by apple with the following message: (i put in column the location of any api mentioned) We found that your app uses one or more non-public APIs, which is not in compliance with the App Store Review Guidelines. The use of non-public APIs is not permissible because it can lead to a poor user experience should these APIs change. We found the following non-public API/s in your app: BuyFreeWinTicket_marshal___:numbers:os:, (my internal code) getCellValidationInfo

How to manually include a dynamic library in an iOS APP

人走茶凉 提交于 2019-12-24 00:04:39
问题 I have an iOS app (not made with xcode) and I need to include in it a dynamic library. I have this library on my computer: \webrtc \WebRTC.framework \Headers \*.h \Modules \module.modulemap \WebRTC \Info.plist and I deploy those files inside my app like this : ALLiveVideoChatClient.app \Frameworks \WebRTC.framework \Headers \*.h \Modules \module.modulemap \WebRTC \Info.plist when I do otool -L ALLiveVideoChatClient.app/ALLiveVideoChatClient it's return me: @rpath/WebRTC.framework/WebRTC

What's the trick to use otool on the mac?

ⅰ亾dé卋堺 提交于 2019-12-23 01:45:10
问题 I want to see the headers of an application. I try this: myMac:~ me$ /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/otool [-fahlLDtdorSTMRIHvVcXm] /Developer/Platforms/TheIPhoneApplication -f The file is definitely there. but it tells me "no file found". Any idea? 回答1: [-fahlLDtdorSTMRIHvVcXm] is definitely wrong here I believe you had something like this in mind: /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/otool -f /Developer/Platforms/TheIPhoneApplication 来源: https:/