Hardware-accelerated OpenVG implementation on Desktop based on OpenGL ES [closed]
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 3 years ago . I'm currently trying to get OpenVG up and running on my desktop. The problem comes here: I am / will be developing an application for a Windows CE device (with .NET compact framework), which has hardware-accelerated OpenGL ES 2.0 and OpenVG 1.0.1 (based on TI OMAP35x, if you're interested). The application will