Android/OpenGL-ES 2.0: setDebugFlags doesn't do anything?
问题 I'm trying to utilize setDebugFlags as recommended here to scan for opengl errors: http://developer.android.com/resources/articles/glsurfaceview.html I put it in my surfaceview's constructor: public MySurfaceView(Context context, AttributeSet attrs) { super(context, attrs); setEGLContextClientVersion(2); setDebugFlags(DEBUG_CHECK_GL_ERROR | DEBUG_LOG_GL_CALLS); _renderer = new MyRenderer(getContext()); setRenderer(_renderer); setRenderMode(GLSurfaceView.RENDERMODE_CONTINUOUSLY); } Yet when