negative-number

Why does slice [:-0] return empty list in Python

…衆ロ難τιáo~ 提交于 2019-12-05 04:31:11
Stumbled upon something slightly perplexing today while writing some unittests: blah = ['a', 'b', 'c'] blah[:-3] # [] blah[:-2] # ['a'] blah[:-1] # ['a', 'b'] blah[:-0] # [] Can't for the life of me figure out why blah[:-0] # [] should be the case, the pattern definitely seems to suggest that it should be ['a', 'b', 'c'] . Can anybody help to shed some light on why that is the case? Haven't been able to find mention in the docs as to why that is the case. -0 is 0 , and a slice that goes from the beginning of a list inclusive to index 0 non-inclusive is an empty list . Python doesn't treat -0

Why new[-1] generates segfault, while new[-2] throws bad_alloc?

若如初见. 提交于 2019-12-04 17:31:29
问题 I tried to test bad_alloc exception by passing some negative arguments to new[] . When passing small negative numbers I get what I hoped for - a bad_alloc . However, when passing -1 , I can see that my object is constructed thousands of times (I print static counter in constructor) and the application terminates with segfault. new[] converts signed integer to size_t , so -1 is the max of size_t and -2 is the maximum - 1 and so on. So why new[] throws exception when receiving some huge number,

Im trying to add a try catch that tells the user they cant plug in negative numbers

僤鯓⒐⒋嵵緔 提交于 2019-12-04 17:12:59
I was able to add a try catch that tells the user that they cant use letters.However for some reason adding a try catch for negative numbers dosent seem to work.I know that the try block is where if somthing can go wrong like entering in a negative number the catch can print out the error message. I think thats where my problem lies. Another problem that is associated with the try catch is that I'm use to the user entering in -1 to enter the contents that the user inputs so I'm thinking its gonna cause a logical problem. tl;dr Adding a try catch or another catch to prevent user from adding

Modulo of a negative number

纵然是瞬间 提交于 2019-12-04 09:23:24
Consider the following expression: (a - b) mod N Which of the following is equivalent to the above expression? 1) ((a mod N) + (-b mod N)) mod N 2) ((a mod N) - (b mod N)) mod N Also, how is (-b mod N) calculated, i.e., how is the mod of a negative number calculated? Thanks. I don't want to bother you with some complex mathematical concepts, so i'll try to keep it simple. When we say that a = b (mod c), we simply say that a-b is a multiple of c. This means that when we want to know what is the value of a mod c, saying that it is a or a-c or a+c or a+1000*c is true. Thus, your 2 formulas are

How do I find the largest negative value in an array with both positive and negative values?

六眼飞鱼酱① 提交于 2019-12-04 07:37:27
问题 I need to return the greatest negative value, and if there are no negative values, I need to return zero. Here is what I have: public int greatestNegative(int[] list) { for (int i = 0; i < list.length; i++) { if (list[i] < 0) negativeNumbers ++; } int j = list.length - 1; while (j >= 0) { if (list[j - negativeNumbers] < 0) { list[j] = 0; list[j - 1] = list[j - negativeNumbers]; negativeNumbers--; j--; } else{ list[j] = list[j - negativeNumbers]; j--; } } } 回答1: You just need to think of this

Are there more elegant ways to prevent negative numbers in Ruby?

左心房为你撑大大i 提交于 2019-12-04 04:31:37
问题 Given that I'd like to do the following calculation: total = subtotal - discount Because discount might be greater than subtotal , there is code like the following: class Calculator def initialize(subtotal: subtotal, discount: discount) @subtotal = subtotal @discount = discount end def total [subtotal - discount, 0].max end private def subtotal @subtotal end def discount @discount end end When seeing the [subtotal - discount, 0].max part or any similar code, I often have to pause and think.

Random and negative numbers

大城市里の小女人 提交于 2019-12-04 03:01:45
问题 I have to generate numbers in range [-100; +2000] in c++. How can I do this with rand if there is only positive numbers available? Are there any fast ways? 回答1: generate a random number between 0 and 2100 then subtract 100. A quick google search turned up a decent looking article on using Rand(). It includes code examples for working with a specific range at the end of the article. 回答2: Generate a random number between 0 and 2100, and subtract 100. 回答3: You can use the C++ TR1 random

Is it possible to differentiate between 0 and -0?

匆匆过客 提交于 2019-12-03 03:23:18
问题 I know that the integer values 0 and -0 are essentially the same. But, I am wondering if it is possible to differentiate between them. For example, how do I know if a variable was assigned -0 ? bool IsNegative(int num) { // How ? } int num = -0; int additinon = 5; num += (IsNegative(num)) ? -addition : addition; Is the value -0 saved in the memory the exact same way as 0 ? 回答1: It depends on the machine you're targeting. On a machine that uses a 2's complement representation for integers

modulo operation on negative numbers [duplicate]

纵饮孤独 提交于 2019-12-02 16:14:43
问题 This question already has answers here : Modulo operation with negative numbers (12 answers) Closed 2 years ago . A modulo operation a%b returns the remainder for a/b but for negative numbers it does not do so. #include <stdio.h> int main(void) { int n=-4; printf("%d\n",n%3); return 0; } It should return 2 as 3*(-2)=-6 is just smaller than -4 and a multiple of 3 but the output is -1. Why is it treating (-a) mod b same as -(a mod b) 回答1: As a general rule, the modulo and division should

modulo operation on negative numbers [duplicate]

独自空忆成欢 提交于 2019-12-02 07:49:07
This question already has an answer here: Modulo operation with negative numbers 12 answers A modulo operation a%b returns the remainder for a/b but for negative numbers it does not do so. #include <stdio.h> int main(void) { int n=-4; printf("%d\n",n%3); return 0; } It should return 2 as 3*(-2)=-6 is just smaller than -4 and a multiple of 3 but the output is -1. Why is it treating (-a) mod b same as -(a mod b) As a general rule, the modulo and division should satisfy the equation b * (a/b) + a%b == a For positive numbers, it is obvious that this means that a%b must be a positive number. But if