C# - WPF - Mousemove event on canvas will overload the mouse events so click event is not fired
问题 I use Shapes and Canvas, I want to make something like a mapeditor. When the mouse move over the canvas I draw the actually selected object to the canvas at the mouse position on every move, so who use the program can see how it will look like if the object is placed there. And on mouse click I add the current object/position to a list, which contains the placed elements which need to be drawn on the canvas in every update. The problem is if the mouse move handler is active (binded to canvas)