unity 发布WebGL,自适应代码
<!DOCTYPE html> <html lang="en-us"> <head> <meta charset="utf-8"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>Unity WebGL Player | WebGlUnity</title> <script src="Build/UnityLoader.js"></script> <script> var gameInstance = UnityLoader.instantiate("unityContainer", "Build/WebGl.json"); </script> <script type="text/javascript"> function Reset() { var canvas = document.getElementById("#canvas"); canvas.height= document.documentElement.clientHeight; canvas.width = document.documentElement.clientWidth; console.log(canvas.width ); } </script> </head> <body onload=