mask

CGImage Masking stopped working on iOS 12

走远了吗. 提交于 2021-02-09 15:41:20
问题 I've got a method for masking a B&W image by cutting out (i.e. making transparent) any pixels that are above or below a certain brightness. The result would be the same B&W image, but with everything above 70% or below 25% brightness (or whatever you choose) changed to transparent. It was working perfectly on iOS 11, but it broke on iOS 12. It now returns the original, solid image with no modifications every time. -(UIImage*)imageWithLumaMaskFromDark:(CGFloat)lumaFloor toLight:(CGFloat

CGImage Masking stopped working on iOS 12

独自空忆成欢 提交于 2021-02-09 15:41:04
问题 I've got a method for masking a B&W image by cutting out (i.e. making transparent) any pixels that are above or below a certain brightness. The result would be the same B&W image, but with everything above 70% or below 25% brightness (or whatever you choose) changed to transparent. It was working perfectly on iOS 11, but it broke on iOS 12. It now returns the original, solid image with no modifications every time. -(UIImage*)imageWithLumaMaskFromDark:(CGFloat)lumaFloor toLight:(CGFloat

CGImage Masking stopped working on iOS 12

只谈情不闲聊 提交于 2021-02-09 15:40:32
问题 I've got a method for masking a B&W image by cutting out (i.e. making transparent) any pixels that are above or below a certain brightness. The result would be the same B&W image, but with everything above 70% or below 25% brightness (or whatever you choose) changed to transparent. It was working perfectly on iOS 11, but it broke on iOS 12. It now returns the original, solid image with no modifications every time. -(UIImage*)imageWithLumaMaskFromDark:(CGFloat)lumaFloor toLight:(CGFloat

Abaqus Surface getSequenceFromMask

北慕城南 提交于 2021-02-07 04:05:59
问题 I am writing script in Abaqus, where I crush circle and square with cut circle (like cheese). I need to put Contact between parts so I need Surface. macro manager generates: s1 = a.instances['kolo-1'].edges side1Edges1 = s1.getSequenceFromMask(mask=('[#1 ]', ), ) a.Surface(side1Edges=side1Edges1 , name='kolkoSurf') The problem is: getSequenceFromMask(mask=('[#1 ]', ), ) How to get this #1? Can I replace it? I searched little and there were some ideas to use: 'find', 'face', 'COORDS' but I

Abaqus Surface getSequenceFromMask

回眸只為那壹抹淺笑 提交于 2021-02-07 04:00:57
问题 I am writing script in Abaqus, where I crush circle and square with cut circle (like cheese). I need to put Contact between parts so I need Surface. macro manager generates: s1 = a.instances['kolo-1'].edges side1Edges1 = s1.getSequenceFromMask(mask=('[#1 ]', ), ) a.Surface(side1Edges=side1Edges1 , name='kolkoSurf') The problem is: getSequenceFromMask(mask=('[#1 ]', ), ) How to get this #1? Can I replace it? I searched little and there were some ideas to use: 'find', 'face', 'COORDS' but I

Abaqus Surface getSequenceFromMask

陌路散爱 提交于 2021-02-07 03:59:04
问题 I am writing script in Abaqus, where I crush circle and square with cut circle (like cheese). I need to put Contact between parts so I need Surface. macro manager generates: s1 = a.instances['kolo-1'].edges side1Edges1 = s1.getSequenceFromMask(mask=('[#1 ]', ), ) a.Surface(side1Edges=side1Edges1 , name='kolkoSurf') The problem is: getSequenceFromMask(mask=('[#1 ]', ), ) How to get this #1? Can I replace it? I searched little and there were some ideas to use: 'find', 'face', 'COORDS' but I

CABasicAnimation - transform scale keep in center

旧巷老猫 提交于 2021-02-06 09:48:05
问题 Trying to animatie an ellipse masked on a UIView to be scale transformed remaining in the center position. I have found CALayer - CABasicAnimation not scaling around center/anchorPoint, and followed by adding a bounds property to the maskLayer CAShapeLayer however, this ends with the mask being positioned in the left corner with only 1/4 of it showing. I would like the mask to remain within the center of the screen. @synthesize maskedView; - (void)viewDidLoad { [super viewDidLoad];

Precise OpacityMask

核能气质少年 提交于 2021-02-06 02:37:45
问题 Suppose I need to set an opacity mask on a WPF control that highlights a portion of it in precise position (suppose a 50x50 square at (50;50) position). To do that I create a DrawingGroup containing 2 GeometryDrawing objects: 1 semi-transparent rectangle for the whole actual size of the control and 1 opaque rectangle for highlighted area. Then I create a DrawingBrush from this DrawingGroup, set it's Stretch property to None and set this brush as OpacityMask of the control that needs to be

python pygame mask collision [closed]

纵饮孤独 提交于 2021-02-05 12:20:50
问题 Closed . This question needs details or clarity. It is not currently accepting answers. Want to improve this question? Add details and clarify the problem by editing this post. Closed last year . Improve this question when I try to use this piece of code, it only works for 1 object, not for every. I'm trying to modify code from this video (https://www.youtube.com/watch?v=Idu8XfwKUao). Is there is a simpler way to get a result ?.If there is,please let me know #part of code that doesn't matter

Mask some part of String

你。 提交于 2021-02-04 11:33:08
问题 I have phone no and email address. I dont want to show full information. So I am thinking mask some character using Regex or MaskFormatter. Input and desired result 1) 9843444556 - 98*******6 2) test@mint.com - t***@****.com I have achieved this with String loop. But exactly I want to this by using regex or mask. Would you please kindly inform it? 回答1: Phone: String replaced = yourString.replaceAll("\\b(\\d{2})\\d+(\\d)", "$1*******$2"); Email: String replaced = yourString.replaceAll("\\b(\\w