Resource locking with async/await
I have an application where I have a shared resource (a Motion system) which can be accessed by multiple clients. I have individual Operations that require access to the system for the duration of the move and which should throw 'Busy' exceptions if conflicting operations are requested at the same time. I also have Sequencers which need to acquire exclusive access to the Motion system for the execution of several Operations, interspersed with other actions; during the entire sequence, no other clients should be able to run Operations. I've traditionally approached this using Thread-affinity,