Read and write directly to Unlocked Bitmap unmanaged memory (Scan0)
问题 Is that ok to Write and Read directly from a unlocked Bitmap unmanaged memory? Can I keep using the BitmapData after I UnlockBits of the Bitmap? I did a test app where I can read the pixel of the Bitmap of a PictureBox at mouse position while another thread is writing pixels to the same Bitmap. EDIT 1: As Boing have pointed out in his answer: "Scan0 does not point to the actual pixel data of the Bitmap object; rather, it points to a temporary buffer that represents a portion of the pixel data