kinect

Why kinect color and depth won't align correctly?

徘徊边缘 提交于 2019-12-03 19:36:34
问题 I've been working on this problem for quite some time and am at the end of my creativity, so hopefully someone else can help point me in the right direction. I've been working with the Kinect and attempting to capture data to MATLAB. Fortunately there's quite a few ways of doing so (I'm currently using http://www.mathworks.com/matlabcentral/fileexchange/30242-kinect-matlab). When I attempted to project the captured data to 3D, my traditional methods gave poor reconstruction results. To cut a

How to move a kinect skeleton to another position

北战南征 提交于 2019-12-03 12:50:16
I am working on a extension method to move one skeleton to a desired position in the kinect field os view. My code receives a skeleton to be moved and the destiny position, i calculate the distance between the received skeleton hip center and the destiny position to find how much to move , then a iterate in the joint applying this factor. My code, actualy looks like this. public static Skeleton MoveTo(this Skeleton skToBeMoved, Vector4 destiny) { Joint newJoint = new Joint(); ///Based on the HipCenter (i dont know if it is reliable, seems it is.) float howMuchMoveToX = Math.Abs(skToBeMoved

How to track eyes using Kinect SDK?

喜夏-厌秋 提交于 2019-12-03 12:39:06
The requirement is to define a rectangle around each eye in 3D space. There should be a way to track eyes using the Microsoft Kinect SDK. According to this The Face Tracking SDK uses the Kinect coordinate system to output its 3D tracking results. The origin is located at the camera’s optical center (sensor), Z axis is pointing towards a user, Y axis is pointing up. The measurement units are meters for translation and degrees for rotation angles. Adding ... Debug3DShape("OuterCornerOfRightEye", faceTrackFrame.Get3DShape() [FeaturePoint.OuterCornerOfRightEye]); Debug3DShape("InnerCornerRightEye"

Python- How to configure and use Kinect

≡放荡痞女 提交于 2019-12-03 10:10:39
问题 I have an Xbox 360 + Kinect. It's great fun to play on it, So, I was wondering if it was possible to use Python to use it and make my own games (and play on PC). Currently, I have 1.Drivers from Microsoft and the hardware.(only) 2. No experience with 3d programming. My Questions 1. Is there good and easy to use module for using Kinect on PC?? 2. And any books for the same?? I am using Windows 32 and 64 bit and Python 2.7. 回答1: There is a project called Open Kinect which has many wrappers that

Official Kinect SDK and Unity3d

倾然丶 夕夏残阳落幕 提交于 2019-12-03 10:04:36
问题 Does anyone know anything about using Kinect input for Unity3d with the official SDK? I've been assigned a project to try and integrate these two, but my super doesn't want me to use the open Kinect stuff. Last news out of the Unity site was that Kinect SDK requires 4.0 .Net and Unity3D only takes 3.5 Workarounds? Point me toward resources if you know anything about it please. 回答1: The OpenNI bindings for Unity are probably the best way to go. The NITE skeleton is more stable than the

Does Openni 2.2 support Kinect v2?

折月煮酒 提交于 2019-12-03 09:10:26
I'm using the new kinect on win8.1 and installed the Openni2 and NITE2, but they can't find my kinect. So what should I do to make it run? OpenNI doesn't support Kinect (v1 or v2) directly. But you may install a driver for that. I have used successfully the Kinect v1 with OpenNI in windows and Linux... In windows it is easier, you only need to install the Kinect SDK 1.8 for v1... I haven't test it for v2 though, but I am almost sure it doesn't work... most probably you will need to wait for an open driver... In summary: Does Openni 2.2 support Kinect v2? No So what should I do to make it run?

Kinect: From Color Space to world coordinates

穿精又带淫゛_ 提交于 2019-12-03 08:55:17
I am tracking a ball using the rgb data from kinect. After this I look up the corresponding depth data. Both of this is working splendid. Now I want to have the actual x,y,z world coordinates (i.e skeleton Space) instead of the x_screen, y_screen and depth values. Unfortunately the methods given by the kinect sdk ( http://msdn.microsoft.com/en-us/library/hh973078.aspx ) don`t help me. Basically i need a function "NuiImageGetSkeletonCoordinatesFromColorPixel" but i does not exist. All the functions basically go in the opposite direction I know this can probably be done with openNI but i can not

C# image processing on Kinect video using AForge

匿名 (未验证) 提交于 2019-12-03 08:54:24
可以将文章内容翻译成中文,广告屏蔽插件可能会导致该功能失效(如失效,请关闭广告屏蔽插件后再试): 问题: My goal : use Kinect video to do shape recognition (large rectangle on the picture), draw rectangle on the picture to highlights the results and display. The techno I use : C# code, AForge and more specifically its shape checker http://www.aforgenet.com/articles/shape_checker/ How the magic should work : Every time a frame is ready I get the frame data as bytes array and transform it to bitmap to allow me to analyze it Apply the shape recognition algorithm Render the result... My problem : The whole process works so far but when I try to

Open-source tool for gender-recognition using voice [closed]

只谈情不闲聊 提交于 2019-12-03 08:46:17
Closed. This question is off-topic. It is not currently accepting answers. Learn more . Want to improve this question? Update the question so it's on-topic for Stack Overflow. Good evening, I'm working on a project with Kinect and I need to perform a gender-recognition using the voice information caught by the microphone of the sensor. The recognition could also be text-based , i.e. the sentence said by the user could always be the same. I "just" need the binary answer male/female. I've checked the quite popular open-source Sphinx but I can't understand if it could be used for my needs. Any

FREENECT_DEPTH_REGISTERED has no effect with libfreenect

此生再无相见时 提交于 2019-12-03 08:21:16
I'm playing around with a Kinect (the original Xbox version) on the libfreenect driver (I'm on Ubuntu 12.04 by the way). I have cloned the most recent version from git and installed it manually, as per the instructions here: http://openkinect.org/wiki/Getting_Started#Ubuntu_Manual_Install I would like to access the registered depth values. As far as I understand, the Kinect is factory calibrated, and there is a lookup-table matching depth pixels to the proper RGB pixels. I can open the Kinect just fine and retrieve the raw 11 bit depth data. That gives me values ranging non-linearly from