kinect

kinect as a webcam

丶灬走出姿态 提交于 2019-12-04 20:50:47
I need to get my kinect device on to the list of cameras in skype. I tried this one, http://www.e2esoft.cn/kinect/ , but it doesn't work. Maybe it's because I use OpenNI version 2.x. I installed it as a PrimeSense device, as I'm not allowed to use Microsoft SDK. May be I should write my own driver. But I can't find any source that covers webcam driver writing. Here is another alternative that uses OpenNI drivers : http://www.softpedia.com/get/Internet/WebCam/Kinect-Virtual-Camera.shtml . If this doesn't work you can remove those drivers and install Microsoft Kinect SDK , you might find some

Access Kinect RGB image data from ZigJS

烈酒焚心 提交于 2019-12-04 20:30:18
I have ZigJS running in the browser and everything is working well, but I want to record the Kinect webcam images in order to play them back as a recorded video. I've looked through the documentation at http://zigfu.com/apidoc/ but cannot find anything related to the RGB information. However, this SO answer leads me to believe this is possible: We also support serialization of the depth and RGB image into canvas objects in the browser Is it possible to capture the RGB image data from ZigJS and if so how? Assuming you have plugin version 0.9.7, something along the lines of: var plugin =

Using KinectColorViewer in SDK1.5

痞子三分冷 提交于 2019-12-04 19:16:04
I am trying to use a KinectColorViewer in a project using Kinect for windows (sdk 1.5). In the kinect explorer example, the KinectColorViewer componant had a KinectSensorManager component that is binded. In the xaml file we have: <kt:KinectColorViewer x:Name="ColorViewer" KinectSensorManager="{Binding KinectSensorManager}" CollectFrameRate="True" RetainImageOnSensorChange="True" /> I have a lot of trouble reproduccing the same concept in other projects. I have used the Microsoft.Kinect.Toolkit's KinectSensorChooser, KinectSensorChooserUI and the Mirosoft.Sampels.Kinect.wpfviewers

Measuring distance between 2 points with OpenCV and OpenNI

狂风中的少年 提交于 2019-12-04 19:06:43
I'm playing with the built in OpenNI access within OpenCV 2.4.0 and I'm trying to measure the distance between two points in the depth map. I've tried this so far: #include "opencv2/core/core.hpp" #include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include <iostream> using namespace cv; using namespace std; Point startPt(0,0); Point endPt(0,0); void onMouse( int event, int x, int y, int flags, void* ) { if( event == CV_EVENT_LBUTTONUP) startPt = Point(x,y); if( event == CV_EVENT_RBUTTONUP) endPt = Point(x,y); } int main( int argc, char* argv[] ){ VideoCapture capture

How can I access the Kinect using Java?

匆匆过客 提交于 2019-12-04 18:20:03
问题 I am currently in a Computer Vision course and for my final project I am going to make a small game that interacts with the Kinect. Now I want to make this game in Java as I have never really ventured into making a game before and I am very comfortable with the Language. But I cannot seem to find a way to just access the Depth data (I just need to pack it into some Java Data structure) and the RGB data (same idea). Right now, I have a way to 'talk' to the Kinect. I followed this tutorial and

How to do Joint tracking in Kinect with a scaled Image

放肆的年华 提交于 2019-12-04 17:19:45
I trying to do some Joint Tracking with kinect (just put a ellipse inside my right hand) everything works fine for a default 640x480 Image, i based myself in this channel9 video. My code, updated to use the new CoordinateMapper classe is here ... CoordinateMapper cm = new CoordinateMapper(this.KinectSensorManager.KinectSensor); ColorImagePoint handColorPoint = cm.MapSkeletonPointToColorPoint(atualSkeleton.Joints[JointType.HandRight].Position, ColorImageFormat.RgbResolution640x480Fps30); Canvas.SetLeft(elipseHead, (handColorPoint.X) - (elipseHead.Width / 2)); // center of the ellipse in center

Visual Studio 2013 and Kinect SDK 2.0 Cannot find or include <NuiApi.h>

十年热恋 提交于 2019-12-04 16:18:47
I am learning Kinect development using C++ in Visual Studio 2013 (Desktop version on Windows 8.1). I have downloaded the Kinect SDK 2.0 from Microsoft. According to my understanding, NuiApi.h is part of Kinect SDK 2.0. However, I cannot include it (#include says Cannot open source file). Have searched my computer for the file but couldn't find it. Reinstalled Kinect SDK with no luck. Below is the related part of the code: #include<iostream> #include<Windows.h> #include<kinect.h> #include<NuiApi.h> A similar header, NuiKinectFusionApi.h, can be included without a problem. You are mixing the 2

Finger tracking in Kinect

梦想的初衷 提交于 2019-12-04 15:28:39
I was exploring development on kinect, and wanted to be able to recognize fingers rather than the entire hand only. The skeletal API by kinect official SDK only has the hand joint - no provisions for finger tracking. I also read that very recently Microsoft has included the grip recognition API in the new sdk and might include finger tracking in future releases. My question is given the current resources, how do i go about to do finger tracking ? Do we have external libraries for the same ? Will it be feasible to actually implement finger tracking using kinect, given the fact the UX guidelines

How to get mesh from kinect fracetrack?

試著忘記壹切 提交于 2019-12-04 15:09:04
How do I get the kinect facetracking mesh? this is the mesh: http://imgur.com/TV6dHBC I have tried several ways, but could not make it work. e.g.: http://msdn.microsoft.com/en-us/library/jj130970.aspx Snowman 3D Face Model Provided by IFTModel Interface The Face Tracking SDK also tries to fit a 3D mask to the user’s face. The 3D model is based on the Candide3 model ( http://www.icg.isy.liu.se/candide/ ) : Note: This model is not returned directly at each call to the Face Tracking SDK, but can be computed from the AUs and SUs. There is no direct functionality to do that. You have to use the

Does Openni 2.2 support Kinect v2?

╄→гoц情女王★ 提交于 2019-12-04 14:35:46
问题 I'm using the new kinect on win8.1 and installed the Openni2 and NITE2, but they can't find my kinect. So what should I do to make it run? 回答1: OpenNI doesn't support Kinect (v1 or v2) directly. But you may install a driver for that. I have used successfully the Kinect v1 with OpenNI in windows and Linux... In windows it is easier, you only need to install the Kinect SDK 1.8 for v1... I haven't test it for v2 though, but I am almost sure it doesn't work... most probably you will need to wait