kinect

How to use a Visual Gesture Builder database with Unity3D Plugin?

本小妞迷上赌 提交于 2019-12-08 21:56:28
I'm trying to use a .gbd file from Visual Gesture Builder in my Unity3D scene. I have imported both plugins to Unity( the Kinect.2.0.1410.19000.unitypackage and Kinect.VisualGestureBuilder.2.0.1410.19000.unitypackage ). The included demos and skeleton data work fine. When tyring to import my gesture database like this: using Windows.Kinect; using Microsoft.Kinect.VisualGestureBuilder; void Start () { _Sensor = KinectSensor.GetDefault(); // compilation error for the following line, see below _gestureDatabase = new VisualGestureBuilderDatabase(@"gestures.gbd"); // check if sensor is there....

Converting WriteableBitmap to Bitmap for use in EmguCV

感情迁移 提交于 2019-12-08 17:51:45
问题 In my code, I'm receiving WriteableBitmaps from a byte array (in turn from a Kinect) and I'd like to turn them into bitmaps for use with EmguCV. Currently this is the code I have: // Copy the pixel data from the image to a temporary array colorFrame.CopyPixelDataTo(this.colorPixels); // Write the pixel data into our bitmap this.colorBitmap.WritePixels( new Int32Rect(0, 0, this.colorBitmap.PixelWidth, this.colorBitmap.PixelHeight), this.colorPixels, this.colorBitmap.PixelWidth * colorFrame

How are writeable bitmaps used with the kinect in VS 2013 wpf applications to hold video information?

血红的双手。 提交于 2019-12-08 12:52:43
问题 I'm looking at the colors basic sample from the Kinect developers toolkit using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using Microsoft.Kinect;

How to pass kinectV2 data streams by connecting multiple servers to single client computer using c++.Each server is connected to kinect sensor

烈酒焚心 提交于 2019-12-08 11:48:44
问题 I have 3 machines which are connected to kinect sensorV2 and i need kinect data from all the three machines and it will be passed to my client computer.How can i achieve this in C++ Thanks, kiruba 回答1: Have a look at kv2Streamer. It streams Kinect v2 data from one computer to another using gstreamer (I think). By default, kv2Streamer is most likely not capable of streaming from multiple clients, but you might be able to adapt it to your needs. For more details see kv2Stramer issue #6. But

PCL with Kinect (OpenNI Grabber)

為{幸葍}努か 提交于 2019-12-08 11:22:10
问题 **Hi , I just want a point cloud from kinect device. I followed the below link to do so. http://pointclouds.org/documentation/tutorials/openni_grabber.php#openni-grabber But I am getting the following error . Please suggest me , what I am doing wrong ? :( Your help is highly appreciable !! #include <pcl/console/parse.h> #include <pcl\console\time.h> #include <pcl\io\io.h> #include <pcl\point_types.h> #include<pcl\io\pcd_io.h> #include <pcl\io\openni_grabber.h> #include <pcl-1.7\pcl\io\openni

“Function was not implemented” when trying to use ONI recording

烂漫一生 提交于 2019-12-08 10:43:50
问题 I'm trying to use an oni recording in my application using OpenNI. Here is my xml file: <OpenNI> <Licenses> <!-- Add application-specific licenses here <License vendor="vendor" key="key"/> --> </Licenses> <Log writeToConsole="false" writeToFile="false"> <!-- 0 - Verbose, 1 - Info, 2 - Warning, 3 - Error (default) --> <LogLevel value="3"/> <Masks> <Mask name="ALL" on="true"/> </Masks> <Dumps> </Dumps> </Log> <ProductionNodes> <Recording file="Recording.oni" /> <!-- Set global mirror -->

Can I figure out skin tone or body temperature using kinect?

被刻印的时光 ゝ 提交于 2019-12-08 07:33:22
问题 Is there any way that I can figure out skin tone or body temperature using kinect? 回答1: The kinect does have an infrared camera that it uses in conjunction with an IR projector to capture the depth picture, however, the IR camera is only sensitive at near-infrared frequencies (wavelength of ~1 micron). 'Thermal' infrared is typically at a much longer wavelength - 1 to 300 microns, and these cameras are not sensitive to it. There's a reason thermal imaging cameras are so very expensive,

Do Kinect one has different SDK?

拟墨画扇 提交于 2019-12-08 06:55:01
问题 Do Kinect One has different SDK or i can use the old sdk with Kinect One? I searched it on net but unable to find this. Can someone please confirm me this? 回答1: The kinect one has a new and different SDK. The currently available version is "v2.0-DevPreview1311". You will not be able to access the kinect one (V2) with the V1.8 SDK. 来源: https://stackoverflow.com/questions/21952916/do-kinect-one-has-different-sdk

What does Joint.Position refer to?

江枫思渺然 提交于 2019-12-08 06:06:56
问题 I'm trying to detect certain positions or gestures of the user using Kinect and the Kinect SDK 1.8. For this purpose I intend to use the information provided by the Joint.Position attribute. However, I can't make sense of the values I'm reading. What do they mean? Are they the distance between the joint and the sensor? What unit are they being measured with? 回答1: Joint.Position is a 3D vector which contains X , Y and Z properties. Each of these properties represents the distance in meters

Converting Python (PyKinect) Skeleton data to Points (X,Y)

会有一股神秘感。 提交于 2019-12-08 05:34:07
问题 This is a pretty simple issue but I am new to Python and I can't seem to accomplish it. I want to convert Skeleton data co-ordinates in Python (PyKinect) to Points (X,Y). I know that the similar task can be achieved in C# (using Microsoft.Kinect libraries) like the below code: var p = new Point[6]; Point shoulderRight = new Point(), shoulderLeft = new Point(); foreach (Joint j in data.Joints) { switch (j.ID) { case JointID.HandLeft: p[0] = new Point(j.Position.X, j.Position.Y); // ... In