kinect-sdk

Kinect emulation w/o actual device plugged

送分小仙女□ 提交于 2019-12-22 05:43:16
问题 Is it possible to emulate Kinect sensor (for usage with Kinect SDK), when the Kinect itself isn't plugged? First I thought Kinect Studio does exactly what I wanted, but now it seems like Kinect Studio records data streams and can "feed" them to application, but is unable to emulate connection to the sensor. So at the moment I have a couple of .xed files recorded with Kinect Studio and I can't launch any Kinect-enabled apps without getting "Kinect sensor is not plugged in" or whatever message.

Using KinectColorViewer in SDK1.5

末鹿安然 提交于 2019-12-21 21:14:53
问题 I am trying to use a KinectColorViewer in a project using Kinect for windows (sdk 1.5). In the kinect explorer example, the KinectColorViewer componant had a KinectSensorManager component that is binded. In the xaml file we have: <kt:KinectColorViewer x:Name="ColorViewer" KinectSensorManager="{Binding KinectSensorManager}" CollectFrameRate="True" RetainImageOnSensorChange="True" /> I have a lot of trouble reproduccing the same concept in other projects. I have used the Microsoft.Kinect

How to get mesh from kinect fracetrack?

本秂侑毒 提交于 2019-12-21 20:18:11
问题 How do I get the kinect facetracking mesh? this is the mesh: http://imgur.com/TV6dHBC I have tried several ways, but could not make it work. e.g.: http://msdn.microsoft.com/en-us/library/jj130970.aspx 回答1: 3D Face Model Provided by IFTModel Interface The Face Tracking SDK also tries to fit a 3D mask to the user’s face. The 3D model is based on the Candide3 model (http://www.icg.isy.liu.se/candide/) : Note: This model is not returned directly at each call to the Face Tracking SDK, but can be

Hand over button event in Kinect SDK 1.7

为君一笑 提交于 2019-12-20 04:55:38
问题 I am creating a WPF application using Kinect SDK 1.7 and I need to count how many times user place hand over the button (not push, just place over). I found only an event responsible for pushing the button in XAML <k:KinectTileButton Label="Click" Click="PushButtonEvent"></k:KinectTileButton> I can't find which event is responsible for placing hand over the button (if this event exists). Maybe you've got some idea which event would do that? Or how to resolve this problem in another way? 回答1:

Kinect Frame Arrived Asynchronous

坚强是说给别人听的谎言 提交于 2019-12-19 03:33:28
问题 I am looking for some help with my MultiSourceFrameArrived event in the Kinect v2 SDK. The following is the method in question: private async void _reader_MultiSourceFrameArrived(object sender, MultiSourceFrameArrivedEventArgs e) { MultiSourceFrame multiSourceFrame = e.FrameReference.AcquireFrame(); using (var colorFrame = multiSourceFrame.ColorFrameReference.AcquireFrame()) { if (colorFrame != null) { _writeableBitmap.Lock(); colorFrame.CopyConvertedFrameDataToIntPtr( _writeableBitmap

Kinect Frame Arrived Asynchronous

拜拜、爱过 提交于 2019-12-19 03:32:38
问题 I am looking for some help with my MultiSourceFrameArrived event in the Kinect v2 SDK. The following is the method in question: private async void _reader_MultiSourceFrameArrived(object sender, MultiSourceFrameArrivedEventArgs e) { MultiSourceFrame multiSourceFrame = e.FrameReference.AcquireFrame(); using (var colorFrame = multiSourceFrame.ColorFrameReference.AcquireFrame()) { if (colorFrame != null) { _writeableBitmap.Lock(); colorFrame.CopyConvertedFrameDataToIntPtr( _writeableBitmap

Kinect: Converting from RGB Coordinates to Depth Coordinates

让人想犯罪 __ 提交于 2019-12-18 02:59:57
问题 I am using the Windows Kinect SDK to obtain depth and RGB images from the sensor. Since the depth image and the RGB images do not align, I would like to find a way of converting the coordinates of the RGB image to that of the depth image, since I want to use an image mask on the depth image I have obtained from some processing on the RGB image. There is already a method for converting depth coordinates to the color space coordinates: NuiImageGetColorPixelCoordinatesFromDepthPixel

web interface for handling Kinect data [closed]

三世轮回 提交于 2019-12-14 04:12:44
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 5 years ago . Currently, there are various tutorials describing how to interact with a Kinect sensor using Windows Forms or WPF for the user interface. But what about using a web interface for handling Kinect data? Please tell me the best possible way to create web application using c# kinect

Setting Kinect's ElevationAngle randomly throws COM based InvalidOperationException

隐身守侯 提交于 2019-12-13 21:09:42
问题 I'm working on the Kinect tilt control (similar to those in the Kinect Explorer toolkit sample but composed just of a Scrollbar). This works well but setting the tilt angle: CurrentKinectSensor.ElevationAngle = value; causes randomly the System.InvalidOperationException caused by underlying COM: This API has returned an exception from an HRESULT: 0x800704D5 System.InvalidOperationException was unhandled HResult=-2146233079 Message=This API has returned an exception from an HRESULT: 0x800704D5

Advanced C++ interfaces — Tracing Kinect SKD 2.0 code

只谈情不闲聊 提交于 2019-12-13 18:34:16
问题 I am trying to get familiar with the Kinect 2.0 SDK in c++ in order to create my own program. However, I am getting stuck with understanding some of the code. First of all, as I tried to trace back different structure declarations, I found that all of the functions are virtual and I cannot find where they are actually defined. For example, If you are in visual studio, and click on 'IBody' and open declaration, it brings you to an interface where everything is virtual. How can I figure out