jmonkeyengine

Oriented Bounding Box

空扰寡人 提交于 2021-01-20 07:00:29
问题 I am using jmonkeyengine 3 and i have been struggling for days to implement a collision detection for a moving plane/box with other spatials. Finally i read in the collision_and_intersection tutorial (jme hub) that the BoundingBox does’t rotate and also that Oriented bounding box is not supported yet. I searched the jme forum but i found very old posts for OBB class that doesn’t exists in JME3. How can i solve this problem, what are my options? Thanks in advance, any help is much appreciated.

Oriented Bounding Box

江枫思渺然 提交于 2021-01-20 06:59:49
问题 I am using jmonkeyengine 3 and i have been struggling for days to implement a collision detection for a moving plane/box with other spatials. Finally i read in the collision_and_intersection tutorial (jme hub) that the BoundingBox does’t rotate and also that Oriented bounding box is not supported yet. I searched the jme forum but i found very old posts for OBB class that doesn’t exists in JME3. How can i solve this problem, what are my options? Thanks in advance, any help is much appreciated.

Oriented Bounding Box

天大地大妈咪最大 提交于 2021-01-20 06:58:46
问题 I am using jmonkeyengine 3 and i have been struggling for days to implement a collision detection for a moving plane/box with other spatials. Finally i read in the collision_and_intersection tutorial (jme hub) that the BoundingBox does’t rotate and also that Oriented bounding box is not supported yet. I searched the jme forum but i found very old posts for OBB class that doesn’t exists in JME3. How can i solve this problem, what are my options? Thanks in advance, any help is much appreciated.

Java VS Python:哪个未来发展更好?

廉价感情. 提交于 2020-07-25 20:48:40
  很多开发者认为Python是比Java更高效的语言,Python是一种解释性语言,伴随着优雅的语法,它是脚本编写和快速应用程序开发在许多领域的绝佳选择。   Python是一种动态类型的编程语言,无需声明变量。而Java是一种统计类型的编程语言,其中必须明确声明变量。   即使未列出某些Java“类外壳”,Python代码也太小,这可能是python可能更具生产力的原因之一。   Java是一种统计类型的通用编程语言,它是一种面向对象的并发语言。   Java的含义是WORA(在任何地方运行一次即可编写),它旨在在Java虚拟机(JVM)的帮助下在任何平台上运行,并且具有尽可能少的依赖性。   Python是一种动态类型的通用编程语言,其背后的主要动机是建立一种高级语言来弥合C和Shell之间的鸿沟。   该语法还受到诸如Algolol,Pascal和ABC之类的语言的启发,它的含义是易读且简洁。   Java   代码扩展代码行,而不是Python。   动态在Java编程中,您必须声明数据类型。   语法在程序结束时,如果你错过了分号,则会出现错误。在Java编程中,必须在特定块之后或之前使用花括号,如果不使用花括号,那么没有花括号,代码将无法工作。   可移植性Java随处可见,由于这个Java虚拟机(JVM)几乎随处可用。   速度关于速度,Java更快。在项目速度方面

Python与Java-你首选哪个?

大兔子大兔子 提交于 2020-05-02 15:47:07
  关于开发人员来说,争辩最多的话题是PythonvsJava!是!这两种言语是著名的,具有不同的功用和功用。可是,哪一个简略易学?哪个最合适你的下一个编程项目?让咱们在这儿评论所有这些工作。   编程言语在计算机科学中势在必行,它们是程序员东西包中的根本东西。编程言语有许多种,开发人员一般会挑选符合他们要求的言语。   这儿一件难事是“挑选”。程序员在挑选言语时有必要做出正确的挑选。它一般令人困惑,尤其是在Java和Python之间进行挑选时。依据GitHub的说法,这两种最盛行的编程言语都很风趣,而且分别位居第二和第三。   它们很受欢迎,很有效,而且随时都派上用场,这使挑选愈加稳健。两种言语都将保留下来,而且它们常常会使开发人员感到困惑。因此,在本文中,您将知道其间哪一个是高度牢靠的。此方案是一个快速比较,使您的挑选变得简略简略。假如您对为下一个项目挑选Java或Python感到困惑,请阅览本文,您肯定会有所想法。    Python与Java|Google趋势比较   是!Google趋势陈述说,Python比Java查找更多。可是你能够依据需求和项目规模挑选编程言语。   Python与Java更新   Java和Python之间有许多相似之处。关于初学者来说,它们都是十分好的和高效的。他们一般将简直所有输入都视为对象。两者都具有惊人的跨渠道支撑,而且也有许多库

How can I draw a straight line in the JMonkey Engine library

我只是一个虾纸丫 提交于 2020-01-01 16:48:35
问题 I'm trying to draw straight lines between 3D vertices that I specify using the JMonkey Engine 3D graphics library. JMonkey is of course optimised for importing models but I understand it can be used to create custom shapes "internally" as well. So for example if I was to try to plot between: (2,0,0) (-1,0,1) (0,1,1) (1,1,1) (1,4,0) Then I would get: 回答1: Update In the most recent version of Jmonkey a Line class exists which makes this process far simpler. This is detailed here. Original

How to flush all input events in jMonkey

随声附和 提交于 2019-12-25 04:28:36
问题 My game takes around a minute to load in android till the first screen appears. Till the time its loading, jmonkey’s input manager seems to queue all inputs which results in nasty behavior(automatic button clicks) as soon as my first nifty screen loads. Same happens when the scene loads(which again takes a while on pressing the appropriate nifty button). This happens despite the fact that I set mappings and listeners in the last App State which loads. Is there a way to flush all previous

Obtaining the camera rotation in radians on the X, Y, and Z axis in OpenGL?

你说的曾经没有我的故事 提交于 2019-12-23 01:28:13
问题 I'm trying to obtain the camera rotation on various axis in OpenGL (but using Java, LWJGL, and jME specifically). The camera object allows me to get the direction as a Vector3f, but this doesn't seem to work to get the componentised rotation; each axis appears tied to another axis. I found that toAngleAxis with the angle component with offset was a quick hack, but doesn't work properly in most situations. I'm not so good at maths unfortunately, otherwise I may have been able to work out this

jMonkey optimization similar to Java3D's

冷暖自知 提交于 2019-12-20 09:48:02
问题 Edit: For having real-time drawing, started using lwjgl which is base of jmonkeyengine and jocl in an "interoperability" between opengl and opencl, now can calculate and draw 100k particles real-time. Maybe mantle version of jmonkey engine can cure this drawcall overhead problem. For several days, I have been learning jMonkey engine(ver:3.0) in Eclipse(java 64 bit) and trying how to optimize a scene with using GeometryBatchFactory.optimize(rootNode); command. Without optimization(with

JMonkeyEngine in Intellij IDEA

ぃ、小莉子 提交于 2019-12-13 09:14:21
问题 I have this pom.xml which is not working. It is impossible to use jme3 with maven. It is also not possible to use jme3 with jar:s, because the jar:s are not available, so nothing is possible. <?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd"> <modelVersion>4.0.0</modelVersion> <groupId>com.mycompany<