Java2D Unacceptable Frame Rate
问题 Java2D Game Running 20-30 FPS I am writing a java2D game that as of now has an almost perfect memory footprint running only at around 2% of about a 4GB usable RAM space. The problem is the game only is running at around 20-30 fps just from rendering the character and the surrounding environment. I read already something about utilizing the GraphicsConfiguration, but when I tried that my fps soared right up to 120-130 fps while my memory increased to 70-80% and the frame was frozen in one