ios12

iOS 12: Application freezes during start up

岁酱吖の 提交于 2019-12-11 15:43:19
问题 I am testing my app on iOS 12 with XCode 10 (the official non-beta release). During start-up in the simulator the UI of my app freezes for almost exactly 3 minutes in the middle of the fading from the launch screen to the normal screen. Does anybody know what could be causing this, or is it a bug in the simulator? The app itself does not hang, only the UI. Any timers will still fire. Any busy thread will continue normally. If I rotate the phone, then the rotating notifications still arrive

How to let iOS 12 Notification Extension custom UI Buttons trigger the app

只愿长相守 提交于 2019-12-11 12:49:13
问题 I have created my own Notification Extension custom UI with iOS 12 and added 2 buttons in it. Now I want to tap any of the buttons to launch the app with the app being aware of which buttons was tapped. My problem is, either the notification-extension captures the tapping of button but stays in the custom UI without launching the app, or it does not capture the tapping of button while being able to launch the app. Is there any solution then? Thanks! 回答1: Now I want to tap any of the buttons

How to fix “nsurlconnection finished with error - code 1100 ” error for UIWebView in IOS?

人走茶凉 提交于 2019-12-11 08:41:16
问题 I am working on an existing project where UIWebview is used to load html string to load js files for loading contents downloaded from our server.Currently UIWebview is not able to load the contents in IOS which is perfectly loading in Android. I have tried to switch to WKWebView but still no luck. self.webContentView.delegate = self; NSString* html = [player getHTMLString]; NSString* baseURL = [player getBaseURLPath]; [self.pageLoadingActivity startAnimating]; [self.webContentView

iOS 12 freezes application

风格不统一 提交于 2019-12-11 07:04:48
问题 Hello everyone I have a very strange issue with iOS 12 , my application is a simple table of all the games I did in iOS, the project, I did with swift 4 for iOS 11 with XCode 9 , I use a simple Storyboard with 2 viewcontrollers with tableviews and also includes a Share Extension, everything works normally until iOS 11.4.1 , now when I upgraded XCode 10 with iOS 12 , it worked normally in the simulator and in an iPhone SE in debug mode, the problem arose when I uploaded a build to Testflight

vscode custom rn simulator setting broken

荒凉一梦 提交于 2019-12-11 05:32:06
问题 The key/value pair in my project's settings.json that should change the default ios simulator used by react native does nothing. You can see in this picture that the logs show vscode trying to open an iPhone 6 although I've explicitly requested an iPhone X : I rebooted vscode after adding this setting, of course. I've also tried uninstalling and reinstalling my copies of vscode, the vscode react native plugin, the ios 12.0 runtime, and Xcode. I've tried deleting all simulators except the one

I'm testing login authentication in swift using firebase and getting errors get output frames failed, state 8196

荒凉一梦 提交于 2019-12-10 22:07:24
问题 I'm testing login authentication in swift using firebase and getting errors get output frames failed, state 8196. This is the Log which I get 2018-11-19 11:14:42.259565+0530 Loginpage[9509:563668] - <AppMeasurement>[I-ACS036002] Analytics screen reporting is enabled. Call +[FIRAnalytics setScreenName:setScreenClass:] to set the screen name or override the default screen class name. To disable screen reporting, set the flag FirebaseScreenReportingEnabled to NO (boolean) in the Info.plist 2018

Apple requiring all app updates to built with iOS 12 SDK by March 2019 Question

限于喜欢 提交于 2019-12-10 21:31:01
问题 I'm currently using Xcode 9 but I have downloaded and "installed" the iOS device support files for 12. Am I good to go for the March iOS 12 deadline? Is satisfying the requirement as simple as submitting a new build when needed with my current setup or is more work required? 回答1: You need to migrate to Xcode 10 to get the iOS 12 SDK support files. Your app must be build with this iOS 12 sdk support. This is not the same as pulling iOS 12 device support into Xcode 9 from Xcode 10.x versions.

isIdleTimerDisabled not working in iOS 12

怎甘沉沦 提交于 2019-12-10 14:45:19
问题 Prior to iOS 12 using isIdleTimerDisabled has stopped our app from going to sleep, but ever since iOS 12 this no longer seems to work. Is this a bug with iOS 12 or am I doing something wrong here? 回答1: This is for sure a bug and apparently Apple fixed it is iOS 12.1.1 . You will see a new option under the Guided Access called Mirror Display Auto-Lock . Turn this on. Then go to Settings -> Display and Brightness -> Auto-Lock -> Never . This should fix it. Here is a link to the most active

All applications are terminated by iOS 12 when iPhone is charging

左心房为你撑大大i 提交于 2019-12-10 10:32:16
问题 I am facing an issue where iOS is terminating all the apps which are in background after the phone is connected for charging (this is only happening on iOS 12+). This does not happen always but happens once in a while. I have also verified that it's not just my app but all apps are killed. If anyone has faced similar issue or knows how to fix this then it would be a great help. Also this has been reported my by group of testers so its not a device specific issue. Note : My application is a

Cookies with a SameSite policy enforced are blocked in iOS 12 for SSO flows involving cross-origin requests

旧城冷巷雨未停 提交于 2019-12-09 16:51:06
问题 Summary: Third party login breaks in iOS / OS 12! We have a common login that works across multiple websites. This is working fine in Firefox, Chrome and Safari on Windows, macOS and iOS. But with iOS 12 and macOS 12, it seems cookies are no longer working from auth0 login window to our login API. It has stopped working not just in Safari, but on iOS 12 also in Chrome and Firefox (it still works in Chrome on Mac OS 12). I suspect this has to do with Intelligent Tracking Prevention 2.0, but I