ios-simulator

Simulating location updates on the iPhone Simulator

只谈情不闲聊 提交于 2019-11-30 06:44:10
问题 I want to allow users to set the GPS information on the iPhone Simulator via GUI. But I'm not sure how to archieve this - it seems that this tool called iSimulate does this somehow by installing an own SDK. But I can't figure out how they "override" / "hack" the simulator by that. Thanks! 回答1: As far as I know, iSimulate is not employing any hacks. It is code that runs within your app on the Simulator which communicates with a device over the network. When it receives messages from the device

Error run on IOS emulator after update to IOS 11 - Ionic 3

时光毁灭记忆、已成空白 提交于 2019-11-30 06:29:50
After update to IOS 11, command ionic cordova run ios -lc --target="iPhone-6" I have error ** BUILD SUCCEEDED ** No available runtimes could be found for "iPhone 6". [ERROR] An error occurred while running cordova run ios --target iPhone-6 (exit code 1). Simulators list after command ios-sim showdevicetypes Apple-TV-1080p, tvOS 11.0 Apple-TV-4K-4K, tvOS 11.0 Apple-TV-4K-1080p, tvOS 11.0 Apple-Watch-38mm, watchOS 4.0 Apple-Watch-42mm, watchOS 4.0 Apple-Watch-Series-2-38mm, watchOS 4.0 Apple-Watch-Series-2-42mm, watchOS 4.0 Apple-Watch-Series-3-38mm, watchOS 4.0 Apple-Watch-Series-3-42mm,

How to permanently fix Xcode 5 SpringBoard failed to launch application with error: -3 [duplicate]

浪子不回头ぞ 提交于 2019-11-30 06:18:45
问题 This question already has answers here : iPhone Simulator: SpringBoard failed to launch application with error: 7 (22 answers) Closed 6 years ago . Launching apps from Xcode 5 to the iOS simulator (multiple OS versions) fails with SpringBoard failed to launch application with error: -3 . I can get around the problem by 'turning it off and back on again' (quitting the simulator and relaunching, uninstalling and redeploying the app, etc.), but it seems to come back again later and in other

Is there a way to set the amount of memory available in the iPhone Simulator?

时光毁灭记忆、已成空白 提交于 2019-11-30 05:58:31
问题 Does anyone know if its possible to set the amount of memory available in the simulator? I'm assuming the simulator will use as much memory as possible from the system but this makes it more difficult to recreate certain low memory crashes/bugs. 回答1: No it isn't possible. Testing things like memory consumption and performance should be done on the device, not the simulator. Even if you could limit the memory in the simulator you wouldn't get the same effect as there are very many different

No valid iPhone code signing keys found in keychain

别说谁变了你拦得住时间么 提交于 2019-11-30 05:43:48
So I downloaded to my Mac Pro the XCode 5 and Xamarin and created Single View Hello World application and excited to launch it through the simulator I run it and? I got this error No valid iPhone code signing keys found in keychain . Nice, I read all threads here and there, past and future but non of them helped as I just wanted to run it on the iOS simulator and not on the device. I have realised that I cannot even switch to a different version of Simulator which are already on the laptop, the Simulator version 6 and 7 when I go to Run - Run With -> There is only Mono Soft Debugger for iPhone

How to Virtualize iOS on a Windows 7 computer

给你一囗甜甜゛ 提交于 2019-11-30 05:16:56
I'm trying to learn to code in Objective C, but I am not ready to commit to purchasing a Mac for just this purpose, seeing as I have a good Dell laptop. My computer has VMware installed on it, but I do not know how to actually go through the steps, and I do not know what I need to install or purchase(if absolutely necessary). Eventually, I hope to get a Mac, so this won't be needed, but until then, I want to find a way to compile Objective C so I can actually learn how to use it. Thanks. Gabriel Molter I'll tell you... From experience: To run xCode and iOS Simulator, you will need Mac OS X

XCode 6.1 and 6.1.1 Crashes on Debugger Breakpoint (Simulator)

最后都变了- 提交于 2019-11-30 05:05:31
I, like many others, have had issues with XCode 6+ crashing. I get the SourceKit crashes as well as full application crashes. On a whim I figured I'd try 6.1.1 (developer member center) and it was worse, a debugger breakpoint now results in a a full application crash. So I said forget it and went back to 6.1, but I still have crashes when putting in a debugger breakpoint. Apparently this crash with breakpoint only affects the Simulator, physical devices set and stop at breakpoints without an issue. Weird! It's absolutely maddening!! Anyone else getting this? Things I've tried: remove

Launch a specific Hardware version of iOS simulator using instruments command line utility

末鹿安然 提交于 2019-11-30 04:50:24
I am using UIAutomation provided by Apple -> Xcode -> instruments. I have my Javascripts and the whole automation using instruments command line infrastructure running up. I got an additional task of running automation on previous versions of simulator (iOS 6.0 , 5.1, 5.0, 4.3.2) to provide better coverage. But i do not know a way to specify which version of iOS simulator to choose from. by default it always chooses the lates iOS simulator. I have tried the following things: Specifying the path where the simulator is kept which includes the version path of simulator. Making a custom Automation

iOS 8 / Xcode 6 Simulator is not using HTTP Proxy anymore

…衆ロ難τιáo~ 提交于 2019-11-30 04:50:22
My iOS 8 Simulator is not using my proxy settings anymore (I want to debug with Charles). The rest of the system does. The simulator somehow seems to get direct internet access. Have I missed some new setting? Caution: this is NO dup of How to use Charles Proxy on the Xcode 6 (iOS 8) Simulator? . I´m not trying to use SSL on the simulator in the first place. My simulator doesn´t even start to use the proxy. Charles: System: Restart the simulator between proxy changes This is correct. Proxy settings that are setup on the host are not necessarily usable by the simulated runtime. If your proxy

Sharing iPhone Apps for the Simulator

我怕爱的太早我们不能终老 提交于 2019-11-30 04:14:24
iPhone Apps built for the simulator are stored here: /Users/<username>/Library/Application Support/iPhone Simulator/User/Applications Is it possible to copy the <GUID>.sb and <GUID> directory and install them on a different computer (with Development tools installed)? This would be very useful for testing/demoing with out having to buy iPhones for all the managers and external clients. Yes, if you send those files to another person, and they put them into that directory, they can test the applications in the iPhone Simulator as well :) I found a way that requires just a little more setup, but