ios-simulator

Xcode error: Failed to launch simulated application

邮差的信 提交于 2019-12-18 03:35:19
问题 Problem Unlike people have asked at here and here, I got this error after a brand new installation of Leopard (hackintosh), this problem really driving me crazy and nowhere else to find an clue, I googled and visited every article related with this, still can't get it solved. After the first time install iPhone SDK 2.2.1, start a new project(any type, Navigate based, OpenGL ES application), then build and go, I got the following problem: sometime it's: Failed to launch simulated application:

Xcode 9 Server: Unable to boot device due to insufficient system resources

两盒软妹~` 提交于 2019-12-17 23:44:50
问题 I'm trying to run my unit tests on all device simulators from iOS 8.4 to 11.0 at the same time by checking the option 'Run test in parallel' when setting up the Xcode Bot. Unfortunately after trying to boot the 13th simulator it failes with the error message in the build log: xcodebuild: error: Failed to build workspace xxxxx with scheme yyyyy. Reason: Unable to boot device due to insufficient system resources. Testing failed on 'iPhone 4s' I'm running the server on a mac mini and i think it

New Xcode 6 Project - How to run in the iOS 7 Simulator

*爱你&永不变心* 提交于 2019-12-17 23:26:38
问题 I try to create a new project with Xcode 6 that also runs on iOS 7. I've created a new project and then did the following: Set Project's iOS Deployment Target to 7.0 Referenced a Launch Image Source in the Assets Still, when trying to run on an iOS 7 simulator, the following error is shown: "iPhone 5s not available. Please select a different device and try again." (My older projects run fine on iOS 7 simulators.) How I can make a new project run in the iOS 7 simulator? EDIT The output of

iPhone simulator - simulate 3G connection

不问归期 提交于 2019-12-17 23:25:09
问题 I am testing the Reachability api, but my physical device only has WiFi access, as I don't have a phone contract. My code needs to distinguish between being connected to 3G/2G or WiFi. Is it possible to simulate a 3G connection on the iPhone simulator? Clarifications: I am using Snow Leopard. Limiting the bandwidth is not what I need. I need for the actual interface to be identified as the 3G or 2G radio, as opposed to WiFi. 回答1: If you are using Lion try the Network Link Conditioner Nowdays

iOS simulator only list the latest iOS version. How can I set earlier versions

房东的猫 提交于 2019-12-17 23:07:20
问题 According to the documentation should be able to choose which iOS version the simulator should run, however only the latest 4.3.2 is listed under "Hardware/Version". The helps says: "To set the iOS release used in the simulation environment, choose Hardware > Version, and choose the version you want to test on." I don't want to support 3.x (although it would be nice) but at least I want to simulate my app on 4.2, 4.1 and 4.0. What's going on? Why aren't they listed? UPDATE: I'm on Lion so I

Xcode - Run Simulator with older iOS Version

纵然是瞬间 提交于 2019-12-17 22:47:09
问题 Hey I have done a lot of looking around and seen many answers for how to do this in older versions of Xcode, but they don't seem to aplly to Xcode 6. So how can I run an older version of iOS in the simulator with Xcode 6. Thanks for the help 回答1: In the Downloads pane of Xcode's Preferences, download the iOS 7 or 7.1 simulator. After it is downloaded, go to the Devices window (Window -> Devices) and click the Plus button to make a new simulated device with the system version you want. For

iOS Simulator v5.1 window is missing device frame and Home Button

时间秒杀一切 提交于 2019-12-17 22:26:33
问题 Is there a way to revert the look & feel of iOS Simulator window back to how it used to look in 5.0 and older versions? P.S. I know Cmd-Shift-H shortcut for Home Button. 回答1: For anyone who comes here with this problem, but does not read the comments, you can get it back by hitting CMD-1 (as noted above), but it will only show for the full size emulation, if you want it zoomed out, it goes away. then you have to use the shift-cmd-H to click the home button. And you can do it twice to simulate

“Simulator in use” error message shown even after simultor is not running [closed]

自闭症网瘾萝莉.ら 提交于 2019-12-17 21:09:38
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 5 years ago . Whenever I try to run an application from Xcode it displays an error message: This happens even though the simulator is not running. I force quit the simulator process from Activity Monitor, but it shows that message again and again. If I quit and reopen Xcode it will work without error, but is there any

xcode 9 simulator error unable to boot the simulator launchd failed to respond mac os sierra

自古美人都是妖i 提交于 2019-12-17 20:22:43
问题 xcode 9 simulator error unable to boot the simulator launchd failed to respond mac os sierra I ave tried deleting contents from derived data, restarting Xcode , Uninstall and install of xcode etc. 回答1: In this case, launchd is crashing when trying to launch. This could be as a result of deleting the /private/tmp folder. To resolve this, I typed the following commands on my terminal: sudo mkdir /private/tmp sudo chmod 1777 /private/tmp 回答2: Restarting Mac solved it for me. 来源: https:/

How To Push Video on iPhone Simulator?

◇◆丶佛笑我妖孽 提交于 2019-12-17 19:07:23
问题 I would like to push a video into iPhone simulator to test video picking in UIImagePickerController. Is it possible to do that? And if it possible, could you please provide me with some advices? Thanks. 回答1: You can subclass UIImagePickerController to override its behaviour and provide your own view. If you do this, you can then call imagePickerController:didFinishPickingMediaWithInfo: and supply your own pre-recorded video. If you include a video actually recorded from an iPhone 3GS, the