Implementing Unit Testing with iOS
I've followed this tutorial to setup unit testing on my app when I got a little stuck. At bullet point 8 in that tutorial it shows this image, which is what I should be expecting when I build: alt text http://developer.apple.com/library/ios/documentation/Xcode/Conceptual/iphone_development/art/logic_test_failure_text_editor.jpg However this isn't what I get when I build. I get this error message: Command /bin/sh failed with exit code 1 as well as the error message the unit test has created. Then, when I expand on the first error I get this: PhaseScriptExecution "Run Script" "build/3D Pool