ios-simulator

How can I restore the iPad frame around iOS Simulator 5.1?

你。 提交于 2020-01-14 07:38:08
问题 With Xcode 4.3.1, Apple ships the new iOS 5.1 Simulator. Unfortunately, it looks like when you run iPad hardware, there's no longer the iPad frame around the sim window. Does anyone have any idea how to restore that frame? I often use the simulator to demo features to others via screen sharing, and it looks much better when it's in the iPad frame. Thanks in advance. Interestingly, btw, there's no longer a frame.png . Instead, now within iOS Simulator's package, you only find: ./Contents

How to delete ios simulator safari cache

自古美人都是妖i 提交于 2020-01-14 07:27:12
问题 I'm trying to test a website on the iphone simulator, I made some javascript changes and my javascript files are being loaded from cache. I see the old version files with safari web inspector, resources tab (on simulator window), also the network calls have status 304. I already disabled cache on macos Safari. I already tried deleting the safari cache on the simulator settings. Safari outside the emulator is loading the new files correctly (I emptied/disabled the cache). I'm using Simulator

“Only run on the main thread” exception is simulator only

和自甴很熟 提交于 2020-01-14 07:23:27
问题 I'm getting a "only run on the main thread" exception somewhere deep inside (or after) [self.navigationController pushViewController:controller animated:YES]; The thing is it only happens on Simulator and not while debugging in an IOS device. Any chance I can work around this? The dump: 2014-03-25 15:18:45.061 Cookila[657:5507] *** Assertion failure in void _UIPerformResizeOfTextViewForTextContainer(NSLayoutManager *, UIView<NSTextContainerView> *, NSTextContainer *, NSUInteger)(),

CloudKit CKdatabaseOperation does not throw error in simulator depending on .qualityOfService setting

家住魔仙堡 提交于 2020-01-14 04:44:04
问题 I am basically messing around with CloudKit. I have 2 questions that I would like some help/education with. (1) When I try to run the following code in the simulator with WiFi Turned off (To simulate network unavailability), I expect it to throw network unavailable error. However, cloudKit does not throw any error and the function does not do anything either i.e. does not execute either of the print statements inside the modifyRecordZonesCompletionBlock self.container = CKContainer.default()

UIImageView rotates image with retina 4 iPhone simulator but not retina 3.5/regular simulator

社会主义新天地 提交于 2020-01-13 19:11:31
问题 The way UIImageView autorotates some images and not others (or autorotates images at all) completely baffles me and I can't find the settings to turn off this autorotate behavior. As a test I created a project using the iOS6 SDK targeted to iPhone 5 with the following steps: I took a photo using my iPhone 4's front facing camera with portrait orientation transferred it to my desktop using DropBox imported it into my project and specified it in StoryBoard as the source for a UIImageView. These

Xcode 9 iOS Simulator - Unable To Obtain Valid Process Handle

杀马特。学长 韩版系。学妹 提交于 2020-01-13 06:58:48
问题 I have upgraded to Xcode 9, and the iOS Simulator for 10.3 and 11 are not working. All stock and my apps are force closing when trying to run. Xcode Console errors like the following show when I try to run Calendar, Preferences etc. What does the "Unable to obtain valid process handle" mean? Process handle (com.apple.Preferences, <BSProcessHandle: 0x7fe84552b8b0; Preferences:9270; valid: NO>) is invalid. Returning error { BKSProcessExitReason = 0; BKSProcessJobLabel = "UIKitApplication:com

Xcode 9 iOS Simulator - Unable To Obtain Valid Process Handle

自古美人都是妖i 提交于 2020-01-13 06:58:13
问题 I have upgraded to Xcode 9, and the iOS Simulator for 10.3 and 11 are not working. All stock and my apps are force closing when trying to run. Xcode Console errors like the following show when I try to run Calendar, Preferences etc. What does the "Unable to obtain valid process handle" mean? Process handle (com.apple.Preferences, <BSProcessHandle: 0x7fe84552b8b0; Preferences:9270; valid: NO>) is invalid. Returning error { BKSProcessExitReason = 0; BKSProcessJobLabel = "UIKitApplication:com

Waiting for debugger to connect

眉间皱痕 提交于 2020-01-13 05:32:07
问题 (excuse me for my english!) When i debug my app, the simulator is opening but with nothing... in the monodevelop ide, it shows alert box with message "Waiting for debugger to connect..." sometime, the simulator ask me the applicaton to load... but which? why? in the past, i had monodevelop 2.6 installed, then monodevelop 2.6 and 2.8 together, NOW: only monodevelop 2.8 can somebody help me? how i can resolve all this troubles? thank you 回答1: Try to restart MonoDevelop . Then reset IOS

SKStoreReviewController requestReview doesn't prompt for review

拟墨画扇 提交于 2020-01-12 15:14:52
问题 I want to use the new feature added in 10.3 to ask users for reviews. In the docs, apple states that when this method is called "a rating/review request view is displayed". I am getting the rating view( where you can select how many stars to rate), but I am not able to write a review. I have to mention that I only tested in simulator. Is this the correct behaviour? 回答1: In development mode the “Submit” button is disabled. Once your app is in the App Store, this button becomes active and the

SKStoreReviewController requestReview doesn't prompt for review

时光总嘲笑我的痴心妄想 提交于 2020-01-12 15:13:12
问题 I want to use the new feature added in 10.3 to ask users for reviews. In the docs, apple states that when this method is called "a rating/review request view is displayed". I am getting the rating view( where you can select how many stars to rate), but I am not able to write a review. I have to mention that I only tested in simulator. Is this the correct behaviour? 回答1: In development mode the “Submit” button is disabled. Once your app is in the App Store, this button becomes active and the