io

Python 3: ResourceWarning: unclosed file <_io.TextIOWrapper name='PATH_OF_FILE'

被刻印的时光 ゝ 提交于 2020-05-26 17:30:35
问题 When I run the test cases in python with "python normalizer/setup.py test " I am getting the below exception ResourceWarning: unclosed file <_io.TextIOWrapper name='/Users/workspace/aiworkspace/skillset-normalization-engine/normalizer/lib/resources/skills.taxonomy' mode='r' encoding='utf-8'> In code I am reading a big file like below: def read_data_from_file(input_file): current_dir = os.path.realpath( os.path.join(os.getcwd(), os.path.dirname(__file__))) file_full_path = current_dir+input

Python 3: ResourceWarning: unclosed file <_io.TextIOWrapper name='PATH_OF_FILE'

家住魔仙堡 提交于 2020-05-26 17:30:34
问题 When I run the test cases in python with "python normalizer/setup.py test " I am getting the below exception ResourceWarning: unclosed file <_io.TextIOWrapper name='/Users/workspace/aiworkspace/skillset-normalization-engine/normalizer/lib/resources/skills.taxonomy' mode='r' encoding='utf-8'> In code I am reading a big file like below: def read_data_from_file(input_file): current_dir = os.path.realpath( os.path.join(os.getcwd(), os.path.dirname(__file__))) file_full_path = current_dir+input

Java AsynchronousFileChannel - thread usage

若如初见. 提交于 2020-05-26 03:30:47
问题 I understand Java's AsynchronousFileChannel to be an async api (does not block the calling thread) and can use a thread in a system thread pool. My question is: do AsynchronousFileChannel operations have a 1:1 thread ratio? In other words, if a loop use AsynchronousFileChannel to read 100 of files, will it use 100 threads to do that or will it use only a small number of threads (in standard NIO fashion)? 回答1: AsynchronousFileChannel implementation used in general (and actually used e.g. on

C++ High Performance File Reading and Writing (C++14)

烈酒焚心 提交于 2020-05-25 08:46:35
问题 I’m writing a C++14 program to load text strings from a file, do some computation on them, and write back to another file. I’m using Linux, and the files are relatively large (O(10^6 lines)). My typical approach to this is to use the old C getline and sscanf utilities to read and parse the input, and fprintf(FILE*, …) to write the output files. This works, but I’m wondering if there’s a better way with the goals of high performance and generally recommended approach with the modern C++

C++ High Performance File Reading and Writing (C++14)

孤街醉人 提交于 2020-05-25 08:46:26
问题 I’m writing a C++14 program to load text strings from a file, do some computation on them, and write back to another file. I’m using Linux, and the files are relatively large (O(10^6 lines)). My typical approach to this is to use the old C getline and sscanf utilities to read and parse the input, and fprintf(FILE*, …) to write the output files. This works, but I’m wondering if there’s a better way with the goals of high performance and generally recommended approach with the modern C++

Stream and unzip large csv file with ruby

做~自己de王妃 提交于 2020-05-25 04:56:40
问题 I have problem where I need to download, unzip, and then process line by line a very large CSV file. I think it's useful to give you an idea how large the file is: big_file.zip ~700mb big_file.csv ~23gb Here's some things I'd like to happen: Don't have to download the whole file before unzipping Don't have to unzip whole file before parsing csv lines Don't use up very much memory/disk while doing all this I don't know if that's possible or not. Here's what I was thinking: require 'open-uri'

Stream and unzip large csv file with ruby

北城余情 提交于 2020-05-25 04:56:13
问题 I have problem where I need to download, unzip, and then process line by line a very large CSV file. I think it's useful to give you an idea how large the file is: big_file.zip ~700mb big_file.csv ~23gb Here's some things I'd like to happen: Don't have to download the whole file before unzipping Don't have to unzip whole file before parsing csv lines Don't use up very much memory/disk while doing all this I don't know if that's possible or not. Here's what I was thinking: require 'open-uri'

pthread is not starting for class instance

白昼怎懂夜的黑 提交于 2020-05-24 04:04:56
问题 NOTE: C++98 Hi, I'm a little new to c++ and I am writing a databaes program and am attempting to start a timer using the boost::asio package using pthread. The aim of the timer is to start after sql queries have been placed inside a buffer, of which will run an execute function if nothing has been received for a period of time. I have managed to get it to compile, but it doesn't look like the pthread instance is starting. I have called the pthread inside my getInstance method, and the boost:

SD does wear leveling work at the partition or disk level

别来无恙 提交于 2020-05-16 22:02:50
问题 I wrote this question previously I'm testing SOLID STATE write failure times (c code) and the device isn't failing and it was brilliantly answered by Brendan. I was basically asking about writing to an SD card many times and when it would fail as I am writing an application that will be writing data to an SD card for many years. My follow up question is does wear leveling work at the disk or partition level. If for ease of setting my application up, say i wanted 3 partitions ie for examples

SD does wear leveling work at the partition or disk level

寵の児 提交于 2020-05-16 22:01:20
问题 I wrote this question previously I'm testing SOLID STATE write failure times (c code) and the device isn't failing and it was brilliantly answered by Brendan. I was basically asking about writing to an SD card many times and when it would fail as I am writing an application that will be writing data to an SD card for many years. My follow up question is does wear leveling work at the disk or partition level. If for ease of setting my application up, say i wanted 3 partitions ie for examples