incomplete-type

CRTP — accessing incomplete type members

陌路散爱 提交于 2019-12-21 17:19:58
问题 Related questions: one, two After trying to understand CRTP for several days it seems that now I understand even less than before:) Consider the following code: 01 #include <iostream> 02 03 template <class IMPL> 04 class Interace 05 { 06 public: 07 typedef typename IMPL::TYPE TYPE; // ERROR: "...invalid use of incomplete type..." 08 void foo() { IMPL::impl(); } // then why does this work? 09 }; 10 11 class Implementation : public Interface<Implementation> 12 { 13 public: 14 typedef int TYPE;

Dereferencing pointer to incomplete type

点点圈 提交于 2019-12-20 07:24:17
问题 I am getting the following error from this piece of code, I am new to C and learning as I go along! cc -g -I /usr/lib/i386-linux-gnu -c anld.c anld.c: In function ‘main’: anld.c:379:11: error: dereferencing pointer to incomplete type Main .C file bridge_t *bridge_p = bridge_new(); //Create / init our bridge bridge_p->s = server_connect(options.server_p, options.dest_port, options.ifname_p, options.gateway_p); bridge .C file struct bridge { int s; }; bridge_t *bridge_new(void) { bridge_t

Incomplete Type

妖精的绣舞 提交于 2019-12-19 04:12:53
问题 I'm getting a incomplete type error for the 'next' and 'previous' variables. I'm not sure what I am doing wrong because I am very rusty on writing classes in C++. Any help would be appreciated! Thanks. #include<iostream> using namespace std; class LinearNode { public: //Constructor for the LinearNode class that takes no arguments LinearNode(); //Constructor for the LinearNode class that takes the element as an argument LinearNode(int el); //returns the next node in the set. LinearNode getNext

“Incomplete type” in class which has a member of the same type of the class itself

谁说我不能喝 提交于 2019-12-17 02:12:23
问题 I have a class that should have a private member of the same class, something like: class A { private: A member; } But it tells me that member is an incomplete type. Why? It doesn't tell me incomplete type if I use a pointer, but I'd rather not use a pointer. Any help is appreciated 回答1: At the time you declare your member, you are still defining the A class, so the type A is still undefined. However, when you write A* , the compiler already knows that A stands for a class name, and so the

Is Clang correct to reject code in which the nested class of a class template is defined only via specializations?

…衆ロ難τιáo~ 提交于 2019-12-13 12:24:02
问题 Given the following class template: template<typename T> struct Outer { struct Inner; auto f(Inner) -> void; }; we define Inner separately for each specialization of Outer : template<> struct Outer<int>::Inner {}; template<> struct Outer<double>::Inner {}; and then define the member function f once for all specializations of Outer : auto Outer<T>::f(Inner) -> void { } but Clang (9.0.0) complains: error: variable has incomplete type 'Outer::Inner' auto Outer<T>::f(Inner) -> void ^ We can evade

Weird “incomplete type” error in a QGraphicsItem [duplicate]

折月煮酒 提交于 2019-12-12 22:08:39
问题 This question already has answers here : Closed 7 years ago . Possible Duplicate: What leads to incomplete types? (QGraphicsItem: Source or target has incomplete type) I started out with this question: What leads to incomplete types? (QGraphicsItem: Source or target has incomplete type) As mentioned there, I got the following error (partly my own translation): C664: Conversion of parameter 1 from 'Qt::CursorShape' to 'const QCursor &' not possible. Source or target has incomplete type. While

How to fix incomplete type error c++? [duplicate]

本秂侑毒 提交于 2019-12-12 18:43:22
问题 This question already has an answer here : incomplete type error (1 answer) Closed 4 years ago . I want to build a tree using level order traversal. When I declare my Queue object in the private scope, I get the error "field 'q' has incomplete type 'Queue'. My program works if I declare a Queue in the addTreeNode(int integer) function, but when I move it to the header file, I get the new error. From what I have read it seems that the Tree class does not know how much memory to allocate to the

Recursively defined nested types (in terms of incomplete types)

风格不统一 提交于 2019-12-12 17:03:25
问题 Where does the recursion in the definition of cycle break ? #include <iostream> using namespace std; template<typename T> struct Recursive { using cycle = struct X : Recursive<X> {}; // would work for Recursive<T> as well }; int main() { Recursive<int> x; return 0; } To my surprise the above code compiles - Is it a valid piece of code and if yes what's the meaning (a brief description) of the type cycle ? 回答1: The struct X : Recursive<X> is an example of the Curiously Recurring Template

Where are complete types (not) required?

▼魔方 西西 提交于 2019-12-12 09:56:37
问题 I was recently surprised to know that this code compiles (at least on gcc and MSVC++): template<typename T> class A { public: T getT() { return T(); } }; class B : public A<B> { }; When this doesn't: class A; class B : public A { }; class A { public: B getB() { return B(); } }; It seems weird to me that a template class could take an incomplete type as a template parameter and have a function that returned one by calling its constructor and still compile. So where exactly are complete types

Delete expression

被刻印的时光 ゝ 提交于 2019-12-12 08:55:59
问题 Reference here That destructor will also implicitly call the destructor of the auto_ptr object. And that will delete the pointer it holds, that points to the C object - without knowing the definition of C! That appeared in the .cpp file where struct A's constructor is defined. This was curious and then 5.3.5/5 states - "If the object being deleted has incomplete class type at the point of deletion and the complete class has a non-trivial destructor or a deallocation function, the behavior is