imageview

Android: Draw text on ImageView with finger touch

心不动则不痛 提交于 2019-12-02 04:25:54
i completed the drawing text on ImageView and i saved the final image in sd card. My problem is, when i am touching the screen to draw the text, my image in the ImageView is disappearing. Code import java.io.File; import java.io.FileOutputStream; import android.net.Uri; import android.os.Bundle; import android.os.Environment; import android.os.StrictMode; import android.annotation.SuppressLint; import android.app.Activity; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.Bitmap.CompressFormat; import android.graphics.Canvas; import android.graphics.Color;

Putting ImageView Over ImageView in Layout [closed]

懵懂的女人 提交于 2019-12-02 03:45:16
I have created an Android Application in that I want to put ImageView over ImageView. How to make i possible. Thanks. I have created code for you: See this is XML code: <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" xmlns:arc="http://schemas.android.com/apk/res-auto" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="@color/holo_gray_light" android:gravity="center" > <ImageView android:id="@+id/imageView1" android:layout_width="fill_parent" android:layout_height="200dp" android

Android Activity slow on 4.3 device

♀尐吖头ヾ 提交于 2019-12-02 02:48:59
I developed an app that would stream videos from the web. I have an activity that lists the videos including their icons, titles and status (newly updated). For every row, there is a thumbnail for the video, the video title, and then a "fresh" icon to indicate it's a new upload. In the emulator, this works relatively fine. In a 2.3 and 4.0.3 HTC Evo devices, it works great. On an HTC One 4.3 device, this activity is really slow. Clicking an item on the list, which takes you to another activity, works fine. Other activities are OK except the list activity. Here's what I've experimented so far.

Set an ImageView from photo url

北慕城南 提交于 2019-12-02 02:45:09
问题 How can I set an image to a ImageView from a URL? Using Firebase authentication, I get the photo URL of the signed in user: Uri uri = firebaseUser.getProviderData().get(0).getPhotoUrl(); 回答1: You can use Picasso Library to show images in ImageView. You just need to pass the url, uri or resource to Picasso with image view. like Picasso.with(this).load(/* url of image */).into(/*your imageview id*/); To use the picasso you need to add the following in Gradle compile 'com.squareup.picasso

Android loading local image with space in path and with universal image loader

别等时光非礼了梦想. 提交于 2019-12-02 02:41:34
问题 I am developing android application in which I want to display local image with the help of universal image loader. But when I try to display image which has space in it's local image path then it not able to display image. I tried it in following manner: Uri.fromFile(new File(newImagePath)).toString(); I am getting following error: java.io.FileNotFoundException: /storage/emulated/0/WhatsApp/Media/WhatsApp%20Images/IMG-20150421-WA0002.jpg: open failed: ENOENT (No such file or directory) at

Animate image along path on Android? [duplicate]

六眼飞鱼酱① 提交于 2019-12-02 02:21:26
Possible Duplicate: Android, move bitmap along a path? Is there a way to animate an ImageView's position along a path on the Android as with a CGPath on the iPhone? I have scoured the web for a solution to this, but no one has even seemed to ask about it. I didn't see anything in the Android docs describing this functionality. I created a subclass of Animation named PathAnimation, which can animate along a path. You can just create a new PathAnimation with a Path, and use it like any other Animations. https://github.com/coocood/PathAnimation You are going to want to use an Animation resource.

Simple ImageView color animation

↘锁芯ラ 提交于 2019-12-02 02:16:07
Hi I am relatively new to Android, and I would like, if possible, some guidelines or suggestions on where to search in order to solve my issue. Apparently, I do not possess the reputation to post images, therefore I'll try to explain it as well as i can. Let's say I have an empty bottle, and once this fragment/activity is called i want to introduce an animation that will gradually and vertically (from bottom to top) start filling this imageView with water. Any thoughts or directions, Thanks a lot and in advance! NSimon How about having 2 images of the bottle? One (on foreground) would be an

Android loading local image with space in path and with universal image loader

自古美人都是妖i 提交于 2019-12-02 01:17:05
I am developing android application in which I want to display local image with the help of universal image loader. But when I try to display image which has space in it's local image path then it not able to display image. I tried it in following manner: Uri.fromFile(new File(newImagePath)).toString(); I am getting following error: java.io.FileNotFoundException: /storage/emulated/0/WhatsApp/Media/WhatsApp%20Images/IMG-20150421-WA0002.jpg: open failed: ENOENT (No such file or directory) at libcore.io.IoBridge.open(IoBridge.java:456) If tried to load image which has no space in its local path

Android code to make imageView round not working

蹲街弑〆低调 提交于 2019-12-01 22:14:03
问题 I am trying to make my ImageView round. I have written the following code to make it appear round but somehow it is still showing square ImageView . [Using picasso to fetch image] Java code: ImageView iv = (ImageView) addLinkDialog.findViewById(R.id.group_icon_jsoup); Picasso.with(getBaseContext()).load(GroupImageUrl).into(iv); iv.setBackgroundResource(R.drawable.icon_img); ImageView code: <ImageView android:id="@+id/group_icon_jsoup" android:layout_width="75dp" android:layout_height="75dp"

Returning false in OnTouch on ImageView but still event is getting consumed

吃可爱长大的小学妹 提交于 2019-12-01 20:58:20
I am using ImageView.onTouch() . I am returning false for ACTION_MOVE but still the onTouch() event is consumed. imageView.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent ev) { System.out.println("jan25 iv onTouch"); if (ev.getActionMasked()==MotionEvent.ACTION_DOWN) { System.out.println("jan25 iv ACTION_DOWN"); return true; } if (ev.getActionMasked()==MotionEvent.ACTION_MOVE){ System.out.println("jan25 iv ACTION_MOVE"); return false; } if (ev.getActionMasked()==MotionEvent.ACTION_UP){ System.out.println("jan25 iv ACTION_UP"); return true; }