imageview

imageview height in gridview

。_饼干妹妹 提交于 2020-01-16 00:45:48
问题 I follow this guide to insert images in a gallery using grid view: http://developer.android.com/guide/topics/ui/layout/gridview.html I edited the imageadapter code as follow: public class ImageAdapter extends BaseAdapter { private Context mContext; public ImageAdapter(Context c) { mContext = c; } public int getCount() { return mThumbIds.length; } public Object getItem(int position) { return null; } public long getItemId(int position) { return 0; } @Override public View getView(int position,

Android: Imageview showing an image according to edittext option

ε祈祈猫儿з 提交于 2020-01-16 00:44:07
问题 I have 10 animal images in my res/drawable folder and I want to show the images one by one according to the edit text options. I mean in the edit text when we enter our weight, according to the range of the weight (if weight is between 60-70 image view shows tiger) for each weight Image view shows different animal (according to range) with different sounds. As I am new to android I couldn't able to solve this, how can we Implement this? Any Idea? Help is always appreciated....! 回答1: As per

Problems drawing text onto an ImageView using a Canvas

半世苍凉 提交于 2020-01-15 13:26:33
问题 I'm trying to implement a footer for my ListView which will act as a menu-type frame with five elements. I want the elements to be able to (dynamically, based on user input) display either images or text (or possibly both, but I'm not there yet). Eventually it will be more interactive but for now I was trying to implement it so that the ImageView (which by default displays an image) would erase the image and display text instead. I thought the best way to implement this was to draw text on a

Problems drawing text onto an ImageView using a Canvas

五迷三道 提交于 2020-01-15 13:23:12
问题 I'm trying to implement a footer for my ListView which will act as a menu-type frame with five elements. I want the elements to be able to (dynamically, based on user input) display either images or text (or possibly both, but I'm not there yet). Eventually it will be more interactive but for now I was trying to implement it so that the ImageView (which by default displays an image) would erase the image and display text instead. I thought the best way to implement this was to draw text on a

Xiaomi MI device not picking image from Gallery

怎甘沉沦 提交于 2020-01-15 12:15:49
问题 I have a very weird issue. I am picking an image from a gallery the code is working properly on all the devices like Nokia 6 , One Plus X. When it comes to xiaomi devices the image is not getting set on ImageView . Can anyone help me out on how to fix this issue ? I have to pick multiple images. Code to pick image from gallery Intent intent = new Intent(Intent.ACTION_PICK, MediaStore.Images.Media.INTERNAL_CONTENT_URI); intent.setType("image/*"); intent.putExtra(Intent.EXTRA_ALLOW_MULTIPLE,

Xiaomi MI device not picking image from Gallery

99封情书 提交于 2020-01-15 12:15:10
问题 I have a very weird issue. I am picking an image from a gallery the code is working properly on all the devices like Nokia 6 , One Plus X. When it comes to xiaomi devices the image is not getting set on ImageView . Can anyone help me out on how to fix this issue ? I have to pick multiple images. Code to pick image from gallery Intent intent = new Intent(Intent.ACTION_PICK, MediaStore.Images.Media.INTERNAL_CONTENT_URI); intent.setType("image/*"); intent.putExtra(Intent.EXTRA_ALLOW_MULTIPLE,

How to set selected image from SD card on imageview in Android

本秂侑毒 提交于 2020-01-15 11:27:06
问题 I am a beginner of android development. I am trying to develop my own gallery. But I am facing a problem. When I go to SD card on my memory and choose a photo then I am trying to open image using my Image Viewer app. But when I select Image Viewer then another intent is called for choosing my image. But I directly want show the selected image on Imageview . Please anyone help me. My code: public class MainActivity extends Activity { private static final int REQUEST_CODE = 1; private Bitmap

ImageView images seem pixelated and low quality

浪尽此生 提交于 2020-01-15 11:00:09
问题 My Images in ImageView are all pixelated and low quality, almost blurry. They are all 48px x 48px PNG files in my drawable folder. Here's my XML file. <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity

Touch through UIImageView?

流过昼夜 提交于 2020-01-14 07:29:05
问题 I have a transparent UIImageView with a button behind it. How can I touch "through" it and press the button underneath it? Thanks 回答1: Use UIImageView.userInteractionEnabled = NO; That prevents it from receiving touches and all the touches will go through it. 来源: https://stackoverflow.com/questions/7060410/touch-through-uiimageview

JavaFX ImageView not updating

痞子三分冷 提交于 2020-01-14 07:01:27
问题 So I'm trying to load and save Images into an imageView where the location of the image is chosen through a file browser. I've been working on this for several days now and I'm gonna have a stroke if I can't get it fixed. I've tried everything I can think of. Thank you in advance for helping. UPDATED : Here is my main class: public class Main extends Application { private Stage primaryStage; private BorderPane rootLayout; public Main(){} @Override public void start(Stage primaryStage) throws