image-load

Load image from webUrl at ImageView in ExpandableListView in android

醉酒当歌 提交于 2019-12-24 13:42:30
问题 In my project i am using google webService in which i am quering different query like-- hospital, cinema hall, resort etc. and get result in json format . From json i get so many data like Name, lat, lng, imageUrl, Web url in respective query. And i am manupulating these data and showing it in my Expandable listView. I am able to do show all data but when i am loading image on ImageView it is showing some mismatch. For loading image, I am using ImageLoader, FileCache, MemoryCache and Utils

How can I save/load a 16 bit image in .net x64?

好久不见. 提交于 2019-12-22 06:49:54
问题 Before, when I was using win32, I used FreeImage in order to load and save bitmaps of bit depth greater than 8 bits. That's every image I work with, since I'm doing medical imaging, and before anyone says anything, yes, me and my customers have spent a lot of money on high-brightness, high-contrast monitors with 11 or 12 bits of dynamic range. In fact, if you're curious, requirements by the ACR for running mammography incldue a monitor with at least 10 bits of dynamic range. I just switched

jQuery progressbar on changing image .attr('src')

て烟熏妆下的殇ゞ 提交于 2019-12-13 15:44:25
问题 I have an image declared in HTML as: <img src="images/image_01.gif" id="man_img_file" width="400" height="300" alt="image_01" /> I'm changing the image through jQuery: $('#man_img_file').attr('src', "images/image_02.gif"); Now I want to display a percentage progress bar while the image loads (ie. while the new src image loads through jQuery). How can this be achieved? Can it be done using the jQuery progressbar? Note: The images are already in the server and I can get the image size through a

NoClassDefFoundError in 4.4 kitkat but not in 5.0 Lollipop - Could not find class

南楼画角 提交于 2019-12-12 05:28:47
问题 have an error in my application but I can not find it. Android 5.0 works normally, but in 4.4 of this error below: Could not find class 'com.quickblox.q_municate.utils.ImageUtils$SmartUriDecoder', referenced from method com.quickblox.q_municate.utils.ImageUtils.getImageLoaderConfiguration Shortly after it appears: java.lang.NoClassDefFoundError: com.quickblox.q_municate.utils.ImageUtils$SmartUriDecoder at com.quickblox.q_municate.utils.ImageUtils.getImageLoaderConfiguration(ImageUtils.java:67

Loading images sequentially

夙愿已清 提交于 2019-12-08 07:48:54
问题 I'm building a site with a large amount of big images (10-40, ~300kb/img), and looking for a way of loading (not displaying!) them sequentially. I already have a piece of js that will display and trigger the carousel once the first 3 images have been loaded (the others will load on the background while the first 3 display), buuut as the images will load asynchronously, it has no much use. Being so, is there a way of loading the images only when the previous one has been loaded? Here's my html

Cancelling the Image Request Android on the basis of progress - Image loader Volley , Picasso

只愿长相守 提交于 2019-12-07 13:46:58
问题 There are many popular Image loader available in Github for image loading and caching and Managing Image Request. Universal Image Loader Volley Picasso Fresco (added enhancement ) I came across the requirement if the Imageview if no longer attached to window the request (batch and flight ) will be cancelled . However the scrolling widget like Listview and Gridview the Imageview is frequently attached and detached from window and so the request in queue are canceled respectively . My concern

Cancelling the Image Request Android on the basis of progress - Image loader Volley , Picasso

痞子三分冷 提交于 2019-12-05 20:35:34
There are many popular Image loader available in Github for image loading and caching and Managing Image Request. Universal Image Loader Volley Picasso Fresco (added enhancement ) I came across the requirement if the Imageview if no longer attached to window the request (batch and flight ) will be cancelled . However the scrolling widget like Listview and Gridview the Imageview is frequently attached and detached from window and so the request in queue are canceled respectively . My concern is that their no mechanism to trace the progress of image request in all above library .If Imageview is

How can I save/load a 16 bit image in .net x64?

我的未来我决定 提交于 2019-12-05 09:01:21
Before, when I was using win32, I used FreeImage in order to load and save bitmaps of bit depth greater than 8 bits. That's every image I work with, since I'm doing medical imaging, and before anyone says anything, yes, me and my customers have spent a lot of money on high-brightness, high-contrast monitors with 11 or 12 bits of dynamic range. In fact, if you're curious, requirements by the ACR for running mammography incldue a monitor with at least 10 bits of dynamic range. I just switched to x64 for the memory overheads and to get all of my development onto one platform and compiling mode. I

Android OutOfMemoryError:?

纵饮孤独 提交于 2019-11-26 21:56:50
I am sporadically getting an OutOfMemoryError: (Heap Size=49187KB, Allocated=41957KB) in one of my apps. What can I do to diagnose this? 01-09 10:32:02.079: E/dalvikvm(8077): Out of memory: Heap Size=49187KB, Allocated=41957KB, Limit=49152KB 01-09 10:32:02.079: E/dalvikvm(8077): Extra info: Footprint=48611KB, Allowed Footprint=49187KB, Trimmed=7852KB 01-09 10:32:02.079: D/skia(8077): --- decoder->decode returned false 01-09 10:32:02.079: D/AndroidRuntime(8077): Shutting down VM 01-09 10:32:02.079: W/dalvikvm(8077): threadid=1: thread exiting with uncaught exception (group=0x40a97228) 01-09 10

Detect image load

孤街醉人 提交于 2019-11-26 15:11:46
Is it possible to detect once an image has been loaded with jQuery? You can use the .load() event handler, like this: $("#myImg").load(function() { alert('I loaded!'); }).attr('src', 'myImage.jpg'); Be sure to attach it before setting the source, or the event may have fired before you attached a handler to listen for it (e.g. loading from cache). If that's not doable (setting the src after binding), be sure to check if it's loaded and fire it yourself, like this: $("#myImg").load(function() { alert('I loaded!'); }).each(function() { if(this.complete) $(this).load(); }); It's just as simple to