gravity

Android: Edittext with gravity center not working on device

岁酱吖の 提交于 2019-11-29 01:26:15
In Android I'm using a single line edittext with gravity set to center. In the Emulator this works great both the hint and a blinking cursor shows up. When testing on device (Xperia X10) neither the hint text nor the blinking cursor shows up. The blinking cursor only shows if I enter some text into the edittext. This is my edittext, can anyone see if something is missing? <LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center" android:layout_gravity="center" > <EditText android:layout_width="fill_parent" android:layout_height="wrap_content

基于数据库结构同步ElasticSearch索引对象

試著忘記壹切 提交于 2019-11-29 00:36:47
起因 由于业务的特点有时候数据会需要复杂的查询逻辑才能得到,由于数据库本身对于复杂查询的支持不足,那么把数据同步到能力中间件就成了常用的解决方案,而同步到Elasticsearch就是其中一种。 方案选型 我们使用的数据源是MySql,选择同步到ES,想法是通过订阅Binlog实现,减少侵入性。 解决方案其实也有一些,比如: go-mysql-elasticsearch 、 canal 、 gravity 然而这些方案通常只支持1对1建索引,也就是一张表一个索引,而数据表中的1对1和1对多关系则无法在索引中体体现。而业务中又常需要这种关系。因此综合考虑还是基于gravity做个插件。 gravity是摩拜开源的数据同步中间件,目前数据源支持:MySql和Mongo,TiDB和PostgreSQL在开发中,同步目标支持:MySQL/TiDB和Kafka,Elasticsearch还在bate阶段,并且支持6. EsModel同步插件 项目地址: gravity 欢迎star :)。 同步策略 支持主表及一对一和一对多字表的同步,可以同步到一个索引结构中。 一对一关系支持以平铺或子对象形式同步。 支持ES版本:6、7 例如有四张表: student 、 student_class 、 student_detail 、 student_parent 其中 student 是学生表(主表)

How do I apply gravity to my bouncing ball application?

不羁的心 提交于 2019-11-28 23:11:33
问题 I've written a fairly simple java application that allows you to drag your mouse and based on the length of the mouse drag you did, it will shoot a ball in that direction, bouncing off walls as it goes. Here is a quick screenshot: alt text http://img222.imageshack.us/img222/3179/ballbouncemf9.png Each one of the circles on the screen is a Ball object. The balls movement is broken down into an x and y vector; public class Ball { public int xPos; public int yPos; public int xVector; public int

Gravity Compensation in Accelerometer Data

纵然是瞬间 提交于 2019-11-28 20:57:31
Given an Accelerometer with 9 DOF (Accelerometer, Gyroscope and Magnetometer) I want to remove/compensate the effect of the gravity in accelerometer reading (Accelerometer can rotate freely). The sensor gives the orientation in quaternion representation relative to a (magnetic)north, west and up reference frame. I found this http://www.varesano.net/blog/fabio/simple-gravity-compensation-9-dom-imus but couldn't understand the basis for the given equation. How could I achieve this given above information? You need to rotate the accelerometer reading by the quaternion into the Earth frame of

android 滑动加载数据

这一生的挚爱 提交于 2019-11-28 12:44:15
package com.ScrollListView; import android.app.ListActivity; import android.os.Bundle; import android.view.Gravity; import android.view.View; import android.view.ViewGroup; import android.widget.AbsListView; import android.widget.BaseAdapter; import android.widget.LinearLayout; import android.widget.ProgressBar; import android.widget.TextView; import android.widget.AbsListView.OnScrollListener; public class EndLessActivity extends ListActivity implements OnScrollListener { Aleph0 adapter = new Aleph0(); int mProgressStatus = 0 ; ProgressBar progressBar; protected void onCreate(Bundle

Gravity in pygame [closed]

点点圈 提交于 2019-11-28 01:59:07
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 6 years ago . I'm making a platform game with pygame, and I would like to add gravity to it. Right now I only have a picture which moves when I

Android set the gravity for a TextView programmatically

∥☆過路亽.° 提交于 2019-11-27 17:02:07
I can use android:gravity="bottom|center_horizontal" in xml on a textview to get my desired results, but I need to do this programmatically. My textview is inside a tablerow if that matters in a relativelayout . I have tried: LayoutParams layoutParams = new TableRow.LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT, Gravity.BOTTOM | Gravity.CENTER_HORIZONTAL); labelTV.setLayoutParams(layoutParams); But if I understand correctly, that would apply it to the tablerow , not the textview? labelTV.setGravity(Gravity.CENTER | Gravity.BOTTOM); Kotlin version (thanks to Thommy) labelTV

How to set both gravity and layout gravity of a LinearLayout programatically

a 夏天 提交于 2019-11-27 14:52:17
I am risking writing a duplicate question, but as I was researching the answer to another SO question , I realized that I couldn't find a simple question and answer that included setting both gravity and layout_gravity of a LinearLayout . Also, I was confused as to the difference between them when talking about a ViewGroup rather than just a view. I am answering my question below. Here are some of the other questions I viewed: How to set gravity to layout programmatically? Set gravity for LinearLayout programmatically android - setting LayoutParams programmatically LayoutParams gravity not

Gravity Compensation in Accelerometer Data

拟墨画扇 提交于 2019-11-27 13:21:16
问题 Given an Accelerometer with 9 DOF (Accelerometer, Gyroscope and Magnetometer) I want to remove/compensate the effect of the gravity in accelerometer reading (Accelerometer can rotate freely). The sensor gives the orientation in quaternion representation relative to a (magnetic)north, west and up reference frame. I found this http://www.varesano.net/blog/fabio/simple-gravity-compensation-9-dom-imus but couldn't understand the basis for the given equation. How could I achieve this given above

Center of gravity of a polygon

99封情书 提交于 2019-11-27 11:42:59
I am trying to write a PHP function that will calculate the center of gravity of a polygon. I've looked at the other similar questions but I can't seem to find a solution to this. My problem is that I need to be able to calculate the center of gravity for both regular and irregular polygons and even self intersecting polygons. Is that possible? I've also read that: http://paulbourke.net/geometry/polyarea/ But this is restricted to non self intersecting polygons. How can I do this? Can you point me to the right direction? The center of gravity (also known as "center of mass" or "centroid" can