google-play

Android developer console app update

可紊 提交于 2019-12-21 03:55:25
问题 How do I release an update for my app? I can not find an update apk option on the developer console. 回答1: You just upload a new apk file, which should have a higher version code and a higher version number than the previous apk. 回答2: As Pompe says; but also be aware: Before uploading the updated application, be sure that you have incremented the android:versionCode and android:versionName attributes in the element of the manifest file. Also, the package name must be the same as the existing

Specifying Android Market RAM in the Manifest

余生长醉 提交于 2019-12-21 03:47:28
问题 some people continue to download and install our HD game on phones that have 100MB of RAM and give us a bad rating... :) Is there a way to limit app download to only smartphones with much ram, or maybe to limit to new models/CPUs. 回答1: My final solution came from following the tip from Raghav Sood.. After a little research I found out that limiting to screens bellow will limit to devices with 512Mb+ of RAM. It's not 100% secure but it's best solution I found out there :) Just add those

Android Market and APK file name

核能气质少年 提交于 2019-12-21 03:36:23
问题 Does it matter what I name the final .apk file that I will be uploading to the android market? Can the user see the name of the file? 回答1: No, name of .apk file is ignored and user will not be able to see it. You can name .apk in whatever way is convenient for you. Android Market only parses the internals of .apk files and extracts all the information it needs. Also, when .apk is installed on the device it named as <package.name>-#.apk . For example: com.google.zxing.client.android-2.apk or

Google Play “Native platforms” showing commons-io-2.4.jar

ⅰ亾dé卋堺 提交于 2019-12-21 03:35:19
问题 I have just encountered a very weird problem where a build of my app, for distribution through Google Play's beta channel, was refusing to deploy to any devices. Some investigation and some help from Google revealed that the problem was this, when drilling down to the APK detail in the Google Play console: What could have caused that? This is how the dependency was specified in my build.gradle : compile 'org.apache.directory.studio:org.apache.commons.io:2.4' and the APK was built like this:

Same APK for free and paid versions on Android Market?

白昼怎懂夜的黑 提交于 2019-12-21 02:34:06
问题 Is it possible to list in Google's Android Market a single APK for both free and paid versions? So far, I only found this tip to create a button in the free version that links to the paid versions, but IIUC these are still 2 separate APKs. I also found a reference to creating free/paid versions from same code, but that still refers to 2 separate APKs. What I am interested in is an (Google) Android Market way to provide functionality that is similar to PayPal's MPL (i.e. one app does it all).

Android Marketplace: Changing application's package

微笑、不失礼 提交于 2019-12-21 02:26:29
问题 Any android developers had any success changing the package name of your application (in the manifest) of an application already being distributed in the Market? During my upgrade progress, I decided to change the package name slightly, which means that android identifies it as a new application. So, I suppose saved preferences will be lost, but I'm really hoping there are no other "surprises" for upgrading users. Cheers! 回答1: It's not that the saved preferences will be lost, it's just that

How to create in-app purchase to upgrade from free version to paid version android

纵然是瞬间 提交于 2019-12-21 01:28:07
问题 I have two version of my app Paid Version Free Version Now in free version I disabled some features that are available only in the paid version. So what i want is when user taps on any of those disabled features, the in-app purchase window should pop up and when the transaction completes the free version of the app should get replaced by the paid version. Can you please tell me what would be the right way to do that. 回答1: Free version to paid version scenario: To understand why you should

apk update for tablet, still says “Designed for phones”

安稳与你 提交于 2019-12-20 23:48:13
问题 I published an update to an apk yesterday (https://play.google.com/store/apps/details?id=nu.heka.tinnitusrev2), and in this update I added support for tablets. The problem is I still have that ugly "Designed for phones"-brand when I look up the app in Play Store on my tablet. Here's the steps I've made: Updated screenshots for 7" and 10" tablets (Both the localized version and international) use sw600dp and sw720dp qualifiers updated versioncode and name in manifest apk details shows that it

Questions about Google Play application assets encryption

谁说胖子不能爱 提交于 2019-12-20 15:44:12
问题 Starting from v4.1 Jelly Bean, Google has introduced a new application assets encryption feature for Google Play. Seems that there were some problems when upgrading apps consisting in persistent data being lost after reboot, caused by the change in apk directory (old one was /data/app , and now it is /mnt/asec ). So, when publishing (or updating an already published app) on Google Play, for OS 2.3+, Can I disable this option and publish an unencrypted application? What is the current state of

Google Play Store Internal Test cannot start roll out

别说谁变了你拦得住时间么 提交于 2019-12-20 15:37:38
问题 I am going to start rolling out the first version of the application to the internal testers. But the button START ROLLOUT TO INTERNAL TEST is disabled and I cannot see any other error messages or warnings here. Can anyone let me know what's going? Screenshot attached 回答1: Have you filled out all required data under the things with gray check boxes? All 4 checkmark icons should be green and if you hover over a gray one it will pop up what is remaining e.g upload icons, feature graphic, etc.