What does the GL_ARRAY_BUFFER target mean in glBindBuffer?
问题 I was confused about the VBO, glGenBuffers(1, &positionBufferObject); glBindBuffer(GL_ARRAY_BUFFER, positionBufferObject); Besides GL_ARRAY_BUFFER, there are other target types: GL_ATOMIC_COUNTER_BUFFER, GL_COPY_READ_BUFFER... However, the Opengl manual doesn't mention what these targets mean. I checked the glew.h: #define GL_ARRAY_BUFFER 0x8892 Does this mean the targets (like GL_ARRAY_BUFFER) are addresses? What does the target--GL_ARRAY_BUFFER mean in glBindBuffer? 回答1: In General Most