PassThrough Geometry Shader Not Working
问题 I am using FragmentShader and VertexShader at present, and works absolutely fine. I cannot get my geometry shader working. I am absolutely new to it, below is what I have tried. I am using VBO, lighting and textures along with some geometry, but it works fine before using GeometryShader. the only thing I have changed is the variable names as I had to get the input in the geometry shader and give the output. So I have appended 1 at the end of those variable names those which will go out from