global-variables

Redefined Global variable

*爱你&永不变心* 提交于 2021-02-04 15:54:24
问题 I'm a little Confused about this code result: #include <stdio.h> int g; void afunc(int x) { g = x; /* this sets the global to whatever x is */ } int main(void) { int g = 10; /* Local g is now 10 */ afunc(20); /* but this function will set it to 20 */ printf("%d\n", g); /* so this will print "20" */ return 0; } Why the result is 10 Not 20 ? 回答1: Calling afunc changes the global g , and main retains its local g . Entering a function doesn’t swap its scope with the global scope. Each function*

Why do I get an invalid syntax when defining a global variable?

末鹿安然 提交于 2021-02-04 08:39:05
问题 def pLatin_converter (self): movetoend = "" index = 0 global pig = "" I'm getting an 'invalid syntax' on the global pig = "" line and I don't understand why. 回答1: The global variable can't be assigned a value in the global statement. Split the two: global pig pig="" 来源: https://stackoverflow.com/questions/49279682/why-do-i-get-an-invalid-syntax-when-defining-a-global-variable

C++ static instance of a user-defined class results a double-call to constructor when compiled and linked in separate steps

心已入冬 提交于 2021-01-29 13:09:37
问题 So I have reduced the problem to a very simple program of an empty main() function and a very simple class as follows. A.cpp #include <iostream> class A { public: A() {std::cout<<"Inside A()"<<std::endl;} }; static A a; test.cpp #include "A.cpp" int main() {} Now consider 2 options for building this simple program into 2 different executables: Generating program #1: Compile with the following command (generate .o files from the .cpp files): g++ -c test.cpp A.cpp And then link with the

Is global variable assignment atomic on NodeJS?

扶醉桌前 提交于 2021-01-29 11:19:16
问题 I’m working on a stateful and websocket server on Node. We require a piece of read-only data that is important for the biz logic and save it in Node’s global scope, and recently we have to invalidate this require cache and re-require to allow changes of this piece of data at runtime. My question is should we worry simply reassigning the global variable the result of the re-require would cause issues between concurrent connections which read this single copy of data at different phases? Thanks

Delete Node - Linked List - C

泪湿孤枕 提交于 2021-01-29 02:20:24
问题 I am trying to delete a node from a linked list but I am still new to the concept of double pointers so I tried using a global variable to hold the head pointer instead. However, I get the wrong results when I try to print my list after deleting the middle node. I saw this question deleting a node in the middle of a linked list and I don't know how is my delete node function different from the answer. Here is my code: #include <stdio.h> #include <stdlib.h> typedef unsigned char u8; typedef

Global variable value in case of fork() [duplicate]

人走茶凉 提交于 2021-01-28 07:08:38
问题 This question already has answers here : After forking, are global variables shared? (4 answers) Closed 4 years ago . Lately I've encountered an interesting situation: I've defined a global static variable in a dynamically linked library (.so). This library always being called under fork(). What I've noticed is that the global variable always being called with init values, and doesn't change them between the calls. I have a few questions about that: Why does being 'forked' change the basic

Understanding variable scope in nested functions in Python

ε祈祈猫儿з 提交于 2021-01-28 03:14:59
问题 I have the following functions in Python3.7 def output_report(): sheet_dict = {1: 'All', 2: 'Wind', 3: 'Soalr'} sheet_name = sheet_dict[sheet_num] file_name = f'{file_name}_{sheet_name}_row_{row_num}.csv' if row_num else f'{file_name}_{sheet_name}.csv' return file_name def test_file(x): file_name = output_report(sheet_num) return f'{x}_{file_name}' def good_func(): sheet_num = 2 row_num = 2 a = test_file('new file') return a when I call: good_func() It raises an error that: NameError: name

Store data and global variables using the Application object

好久不见. 提交于 2021-01-27 16:47:31
问题 In Xamarin, I am wanting to store data and global variables using the Application object. I looked at this resource for this code: http://www.helloandroid.com/tutorials/maintaining-global-application-state Here is my code: public class HelloApplication : Application { private int GlobalVariable = 1; public int GetGlobalVariable() { return GlobalVariable; } public void SetGlobalVariable(int GlobalVariable) { this.GlobalVariable = GlobalVariable; } } I am trying to reference the class using

Store data and global variables using the Application object

回眸只為那壹抹淺笑 提交于 2021-01-27 16:45:33
问题 In Xamarin, I am wanting to store data and global variables using the Application object. I looked at this resource for this code: http://www.helloandroid.com/tutorials/maintaining-global-application-state Here is my code: public class HelloApplication : Application { private int GlobalVariable = 1; public int GetGlobalVariable() { return GlobalVariable; } public void SetGlobalVariable(int GlobalVariable) { this.GlobalVariable = GlobalVariable; } } I am trying to reference the class using

static global variables initialization order

喜欢而已 提交于 2021-01-27 06:59:09
问题 In many of the answers that I found here were said the following words: Global variables in a single translation unit (source file) are initialized in the order in which they are defined. or Within the same compilation unit the order is well defined: The same order as definition. etc. But where can I see these words in the standard of C++? I would like to get a one or few concrete paragraph's where such behavior is described. I can not find it myself, and I do not know who to ask. 回答1: 6.6.3