gesture-recognition

Android handwriting recognition [closed]

北城以北 提交于 2019-12-30 20:24:08
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 5 years ago . I need to analyse android handwriting recognition SDK's. Can anybody tell me what SDK's are available on the market. I've found MyScript from VisionObjects, but I cant find any download link from the SDK, because I need to test to see the accuracy. 回答1: I'm working for MyScript, you can try online recognition

Detect Gesture with Phone sleeping [closed]

风格不统一 提交于 2019-12-29 06:37:27
问题 Closed . This question needs to be more focused. It is not currently accepting answers. Want to improve this question? Update the question so it focuses on one problem only by editing this post. Closed 5 years ago . I am developing an SOS android app. I want to detect a gesture (for example several touches on screen) if the phone is in mode sleep/standby, and start a send of help request (for example send a sms). How can I detect this gesture? Someone that can help me? Thank you ---SOLUTION--

BoofCV Android: Detect hand gestures

↘锁芯ラ 提交于 2019-12-25 19:06:10
问题 I want to detect 4 basic hand gestures of user in front of camera. When the user moves his hand in front of camera from left to right, right to left, top to down and down to top. How can I achieve this using BoofCV for android? What are the starting steps? 回答1: This question is a bit high level and is really a generic computer vision question. BoofCV contains the tools so that you could do that using several different techniques. It doesn't contain gesture recognition built in. If the

How to properly get a gesture recognizer to fluidly spin a sprite according to velocity

五迷三道 提交于 2019-12-24 07:13:19
问题 I've a Sprite that animates via texture array, with spinLeft being increasing the array index, and spinRight decreasing the index, as shown in the answer to my other question here: https://stackoverflow.com/a/44792902/6593818 The animation is working fine, but now I am trying to control the animation via a gesture recognizer or some other form of input. In the referenced question, the spin function has an input for speed (the TimeInterval), so I just need an output from a gesture recognizer:

2D Shape recognition and resolving algorithm

那年仲夏 提交于 2019-12-24 07:00:15
问题 I'm looking for an algorithm for detecting simple shapes as rectangles, triangles, squares and circles, from a given set of (x,y) points. I'm also looking for a way of, once detected, transform the path to a more clean shape. I've scrambled the internet but haven't found any "simple" approaches. Almost all of them are way to advanced for my simple implementation. Thanks in advance. 回答1: On detection: There are most likely no simple general approaches for classifying any set of points into a

scaleGestureDetector.getScaleFactor() always returning 1.0 in Android 6.0

我的未来我决定 提交于 2019-12-23 17:25:14
问题 I am using ScaleGestureDetector to detect pinch out and pinch in actions, by getting the scale factor an if it is less then one then it is zoom out and vise versa. But the problem is that on Android 6.0 the scale factor is always 1.0 which make it impossible to distinguish pinch in from pinch out. Thanks in advance for any help. import android.content.Context; import android.os.Handler; import android.support.v4.view.GestureDetectorCompat; import android.support.v4.view.MotionEventCompat;

Android - swipe left|right . gesture detection

对着背影说爱祢 提交于 2019-12-23 07:49:08
问题 was trying to add this "gesture" function to my first program, and almost every search I did came to this thread: Fling gesture detection on grid layout I was able to get it working.. but in my case, I am not sure if it's 100 % correct. In my layout, I have 3 horizontal linearLayouts, each one has 5 buttons.. so it's 3 columns of 5 buttons.. according to the thread I had to: "Attach your gesture listener to all the views you add to the main layout;" that means for all the 15 buttons: "button

iOS - Advancing an Animation in Realtime While Panning with UIPanGestureRecognizer

泄露秘密 提交于 2019-12-23 01:28:37
问题 Basically I want to replicate the spinning of a globe. In the real world you'd put your finger on the globe and and move it to the right and while you are moving your finger the globe spins to the right. On an iPhone it's not that simple... It could be something as simple as a finger comes down on the screen and point X is grabbed and then when the finger moves one pixel to the right the globe spines one frame to the right and the origin changes to the new spot. Then if the finger moves back

How to calculate the diameter of the TouchPoint on an iPhone,iPad and Android Device?

不问归期 提交于 2019-12-22 11:27:39
问题 Now i understand we can have 5 touch points by default in iPhone and have varied touch points enabled onto the different SDKs. However i have accomplished registering the touch points and getting distances, actual number of touch points. I would want to know if there's a way to accomplish and get the Diameter of a particular touch point for e.g. calculating the thumb touch in comparison with the index finger, Any ideas? 回答1: I think Apple makes it fairly clear that they don't intend to give

Android Gestures over an image [closed]

ⅰ亾dé卋堺 提交于 2019-12-21 19:26:28
问题 As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance. Closed 6 years ago . I'm continuing my learning with android and have now reached the point where I'm plating with gestures. What I have so far is a