fullscreen

how to make firefox fullscreen mode like chrome (i.e. not streching content)

≯℡__Kan透↙ 提交于 2020-01-04 04:35:12
问题 I am using the fullscreen API of modern browsers for my game application, Chrome works great in this respect and gives a window resize event that allows the resetting of the canvas dimensions according to the new fullscreen size. Firefox also respects the event and allows re-sizing but anyway streches the canvas to the fullscreen, all graphics and mouse distances are distorted. Does anyone know how to get firefox behaving like chrome in this regard, i.e. how to remove the automatic css rules

Delphi XE7 Android Fullscreen (hide softkeys)

感情迁移 提交于 2020-01-04 03:55:24
问题 How to Fullscreen in XE7, hiding both the top (title) and bottom (softkey) toolbar? In XE6 I could adjust the AndroidManifest to make my application go fullscreen and without the actionbar by writing in the application section: android:theme="@android:style/Theme.Holo.NoTitleBar.Fullscreen" > In XE7 this did no longer do the job, I found a Russian website with more information on the matter. Here is the first 'static' option: Suppose the situation: The application should always work in full

How to set onClickListener to the WHOLE screen in Android?

天涯浪子 提交于 2020-01-04 02:45:48
问题 The xml layout file looks like: <?xml version="1.0" encoding="utf-8"?> <FrameLayout android:id="@+id/my_rootViewID" <LinearLayout> <ImageView/> <TextView/> <ImageView/> </LinearLayout> </FrameLayout> I have tried this: my_view = findViewById(R.id.my_rootViewID); my_view.setOnClickListener( new My_OnClickListener() ); My problem: This works only with the ImageViews, but the TextView is not clickable. I could set OnClickListener specifically to the TextView as well, but I have many TextViews

Toggle Fullscreen action with Double Tap

时光总嘲笑我的痴心妄想 提交于 2020-01-03 04:00:08
问题 Looking for a way to implement a "full-screen" action reversible with double tap but I did not succeed! More in detail, there are 2 UIView : - topViewContainer - bottomViewContainer When I double-tap on the superview, the view "bottomViewContainer" extends to full-screen, and I re-double tap, the view returns to its original size. It should work in portrait mode and Landscape Mode! This is what I've done until now: -(void)handleDoubleTap:(UITapGestureRecognizer *)sender { if ([[UIApplication

Tkinter Geometry Return to Normal

╄→гoц情女王★ 提交于 2020-01-02 23:37:08
问题 I have a tkinter window which I am able to make fullscreen, using geometry(width+height) and overrideredirect(True) , but now when I return the window back to a normal size and execute the command overrideredirect(False) , I cannot seem to get the window to automatically follow the size of the widgets inside it, as it would do had I not changed the size. Do you know any way which I could return the window to automatically following the size of the widgets again? Thank You in Advance! 回答1:

Windows Mobile application in full-screen mode

ε祈祈猫儿з 提交于 2020-01-02 06:00:33
问题 I have a Windows Mobile application developed with Visual Studio 2008 and C# (Smart Device Project). When I run the application there's a start menu bar visible on the top and keyboard bar on the bottom. How can I make my application run in full-screen mode? If possible I would like to have a solution that will allow me to turn full-screen mode on and off on runtime (after clicking some form button for example). 回答1: Getting rid of the keyboard/menu bar at the bottom is easy: just remove the

JavaFX Full Screen Exclusive Mode

被刻印的时光 ゝ 提交于 2020-01-02 05:46:07
问题 I am making a JavaFX kiosk application that needs to take full control of the screen and disallow closing, minimising, and certain keypresses. I was wondering is there a way to make a JavaFX application run in full screen exclusive mode, if not are there any alternatives that could achieve the same goal. I have tried using: stage.setFullScreen(true); which does successfully make the application full screen, however the user can still exit the application or exit the full screen. 回答1: Handle

Using fancybox + fullscreen option

蓝咒 提交于 2020-01-02 05:30:12
问题 in my website, I have some images which I am displaying them inside a fancybox. Everything working ok, but now the requirement of the website is to have a Fullscreen mode for the photos, What I mean by fullscreen is I want a add a button at the bottom of my fancybox, and when the user click on that button, the current image(fancybox image) has to be displayed in fullscreen mode. Example of fullscreen: http://buildinternet.com/project/supersized/slideshow/3.2/demo.html But this example doesnt

full screen editor in Eclipse Juno [closed]

爷,独闯天下 提交于 2020-01-02 03:32:06
问题 Closed. This question is off-topic. It is not currently accepting answers. Want to improve this question? Update the question so it's on-topic for Stack Overflow. Closed 6 years ago . There are a few plugins that allow full screen editing in Eclipse but I can't find any that I can install on Juno. Does anyone know whether such a thing exists? When I search for "full screen" in the marketplace, for example, several examples show up but none of them are installable. (Why the marketplace shows

Get screen resolution programmatically in OS X

自古美人都是妖i 提交于 2020-01-02 01:30:09
问题 I'd like to launch a fullscreen 3D C++ application in native resolution on mac. How can I retrieve the native screen resolution ? 回答1: If you don't wish to use Objective C, get the display ID that you wish to display on (using e.g. CGMainDisplayID), then use CGDisplayPixelsWide and CGDisplayPixelsHigh to get the screen width and height, in pixels. See "Getting Information About Displays" for how to get other display information. If you're willing to use a bit of Objective-C, simply use [