fullscreen

YouTube Chromeless/JavaScript API Player Full-Screen Button

依然范特西╮ 提交于 2019-12-05 07:18:04
问题 I have implemented chromeless player and so far the necessary controls such as play, pause, change video, mute, unmute all appear to work fine through JavaScript. I now need to send the chromeless player to "Full Screen" mode via JavaScript. The JavaScript API player includes the full screen button but the chromeless player does NOT; infact; the chromeless player is not supposed to contain ANY button. I therefore need to set full screen mode via JavaScript but could not find any documented

Is possible automatic fullscreen with html5?

前提是你 提交于 2019-12-05 05:50:02
I'm based on Using the Fullscreen API in web browsers (http://hacks.mozilla.org/2012/01/using-the-fullscreen-api-in-web-browsers ) for fullscreen , but only works with a click event or with console firebug, not with submit event or mouseover or similar for made automatic. Is possible automatic fullscreen with html5 without click event or similar ? Edit: I understand the security and accessibility reasons if not possible, but in some environments this can be hopeful. No, it's not possible - for security reasons accessing full screen requires the user's "permission", and so is tied to browser

Keep fullscreen api in fullscreen after clicking on a link

寵の児 提交于 2019-12-05 05:24:25
I am using the HTML5 fullscreen API so users can view my website in fullscreen, however when a user clicks a link (such as a menu item) the user switches back to the normal browser mode. How can I keep the browser in fullscreen when the user clicks certain links? Preferably without having to convert the whole website to an AJAX page load system. It will not be possible to do this without converting to an AJAX loading system. When you navigate to a different page, the DOM tree is destroyed, but the element you are putting into fullscreen mode is part of said DOM tree. 来源: https://stackoverflow

How to make LibGDX Desktop go fullscreen by default

删除回忆录丶 提交于 2019-12-05 04:52:47
all. Just wondering how to make my desktop app go fullscreen upon start up. I am new to LibGDX and any help is greatly appreciated. Thank you. Just define fullscreen field in your LwjglApplicationConfiguration : LwjglApplicationConfiguration cfg = new LwjglApplicationConfiguration(); cfg.title = "yourGame"; cfg.width = 1024; cfg.height = 768; cfg.fullscreen = true; new LwjglApplication(new ...(), cfg); To start your game with fullscreen mode set the following flags in LwjglApplicationConfiguration in your Desktop launcher (the main() function) public static void main(String[] args) {

Use Java to lock a screen

时光总嘲笑我的痴心妄想 提交于 2019-12-05 03:00:07
问题 Basically i just need to create an application (with sort of user access) which first screen is a fullscreen window that cannot be minimized or closed without entering valid username and password. Something like windows screensaver. Can it be done? What libraries should i look into? This is all i need, if my question is incomplete or unclear, feel free to ask! 回答1: Once, I wrote something in Java, out of which you can't escape. Really impossible. It is for Windows. Here you go: import java

MPMoviePlayerController can exit fullscreen but topbar is gone

左心房为你撑大大i 提交于 2019-12-05 02:47:07
问题 I am streaming a movie on the iPad using MPMoviePlayerController . When the user rotates the device to landscape, I animate it to fullscreen . If the user then taps ' exit fullscreen ' or 'done', the movie animates back to its small frame (native behavior), BUT-- the top bar (navigation bar) is gone . Also, the visible views have moved upwards, behind and beyond the status bar. Note that I haven't touched the top bar whatsoever. I have not manually hidden it. I have tried regaining the

Fullscreen mode on monitor A in dual-monitor setup breaks when moving windows from monitor B onto it

為{幸葍}努か 提交于 2019-12-05 02:46:29
I am building a Win7/8/10 x64 Direct3D11 desktop application that allows the user to switch between windowed and fullscreen mode (proper dedicated fullscreen mode, not just a maximized window*). On a dual-monitor setup I am encountering some issues. The switch itself is performed manually using IDXGISwapChain::SetFullscreenState and works as intended: The monitor that houses the lion's share of the window area (let's call it monitor A) goes into dedicated fullscreen mode while leaving the other (monitor B) as it was, allowing the user to interact normally with windows on B as well as the

Get screen resolution programmatically in OS X

眉间皱痕 提交于 2019-12-05 02:23:21
I'd like to launch a fullscreen 3D C++ application in native resolution on mac. How can I retrieve the native screen resolution ? If you don't wish to use Objective C, get the display ID that you wish to display on (using e.g. CGMainDisplayID ), then use CGDisplayPixelsWide and CGDisplayPixelsHigh to get the screen width and height, in pixels. See " Getting Information About Displays " for how to get other display information. If you're willing to use a bit of Objective-C, simply use [[NSScreen mainScreen] frame] . Note that there are other concerns with full screen display, namely ensuring

Multiple JavaFX stages in fullscreen mode

无人久伴 提交于 2019-12-05 02:12:40
I have an application that contains two stages which should be shown on two different screens both in fullscreen mode. I managed to position the two stages on seperate screens, and tried to set the fullscreen property to true on each Stage, but only of them is shown without decoration. It is always the one that has the fullscreen property set last that is shown in fullscreen mode. Is it not possible in JavaFX 2.2 to have multiple stages in fullscreen mode at the same time? I also ran into this problem and I found an easy solution(workaround): First we need the id of the primary monitor: int

How to output java full screen properly

末鹿安然 提交于 2019-12-05 00:16:47
Now what I am doing in my program is that I am using setundecorated = true and MAXIMIZED_BOTH So it makes it go full screen and the display looks very nice, But the problem is that there are images (border) on the left and the right side of my screen and also a blue background. What happens is that in changing screens and resolutions these get disturbed and are not shown properly. Those grey patches come up again History: I have a java program which I wanted to always open in full screen; I was not able to find a way to do it properly so I had adjusted the minimum to (1370, 727) and maximum