fullscreen

Screenshot Only Part of Screen - Swift

那年仲夏 提交于 2019-12-20 11:48:11
问题 I'm using this Swift code to take a screenshot of my app: UIGraphicsBeginImageContextWithOptions(UIScreen.mainScreen().bounds.size, false, 0); self.view.drawViewHierarchyInRect(view.bounds, afterScreenUpdates: true) var image:UIImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); How would I go about taking a screenshot of only part of the screen, and not all of it, as I do here? 回答1: For example if you want to take the screen shot of the UIView rectangle at

Why Direct3D application performs better in full screen mode?

醉酒当歌 提交于 2019-12-20 09:15:20
问题 The performance of a Direct3D application seems to be significantly better in full screen mode compared to windowed mode. What are the technical reasons behind this? I guess it has something to do with the fact that a full screen application can gain exclusive control for the display. But why the application cannot gain exclusive control for part of the screen (i.e. window) and have the same performance benefits? 回答1: Here are the cliff notes on how things work underneath. Monitor screen

Three.js Full Screen Issue

北城余情 提交于 2019-12-20 08:57:55
问题 I've read through the Three.js API, read through the questions here on StackOverflow, I've debugged the code using firebug and chrome's debugger, I've stripped out everything I can, but I am still getting this irritating full screen error, where the renderer view port is larger than my screen thus causing scroll bars to appear. It's a visible error that does not affect rendering, or other operations, I am just trying to control the size of the view port so that it matches available screen

How to prevent Event.Resize to trigger twice on displayState change to FULL_SCREEN?

女生的网名这么多〃 提交于 2019-12-20 07:37:05
问题 I have an application with an fullscreen button, when that button is clicked I change the displayState of stage to StageDisplayState.FULL_SCREEN_INTERACTIVE . That makes Event.RESIZE fire twice if stage.scaleMode = StageScaleMode.NO_SCALE . The event is only fireing once if i change back to stage.displayState = StageDisplayState.NORMAL . Anyone know a good way to prevent the Event.RESIZE from fireing twice except calling the onResize function directly or implementing a custom event? Sample

Qt Widgets FullScreen Margin

穿精又带淫゛_ 提交于 2019-12-20 05:47:25
问题 I want to create a program that loads google in literally full screen, so I achieved opening my qt program in full screen using w.showFullScreen(); and it works perfectly, however when I add the QWebView and set it to centralWidget like this: but when I run the program, I get some margins on the sides of the window, in other words the QWebView isn't literally in fullScreen harmoniously with the window which is, it looks like this: I don't think my code is mistaken but here it is untitled.pro:

Fullscreen not working in IE

对着背影说爱祢 提交于 2019-12-20 03:35:08
问题 So I have my slider module up and running but Internet Explorer 11 is not responding to the fullscreen button. Firefox and Chrome are working just fine. I found this code on Stack but still no difference. Any thoughts? function toggleFullScreen() { if (!document.fullscreenElement && // alternative standard method !document.mozFullScreenElement && !document.webkitFullscreenElement) { // current working methods if (document.documentElement.requestFullscreen) { document.documentElement

Making a single component full screen

随声附和 提交于 2019-12-19 11:28:04
问题 I'm trying to make a JPanel go full screen when you click a button, and back again when you press escape. I've managed to get the window to go full screen, but because of the whole thing about adding components removing them from other containers, I end up with a blank JPanel. I chose to make a separate JFrame to render full screen, the class of which is as follows (note that this is an inner class, so myPanel refers to a panel that already exists in MyJFrame): public class FullScreen extends

How do I display a tkinter application in fullscreen on macOS?

微笑、不失礼 提交于 2019-12-19 10:01:51
问题 I am just learning python, and I am trying to make a window go full screen, which I have achieved, but I am now wanting to get rid of the title bar across the top. It currently looks like the image below, but I want it to also go over the Mac top toolbar at top (like a splash screen). from tkinter import * root = Tk() root.attributes('-fullscreen', True) root.attributes('-topmost', True) root.overrideredirect(True) def quitApp(): # mlabel = Label (root, text = 'Close').pack() root.destroy() #

Cocoa: Limit mouse to screen

梦想与她 提交于 2019-12-19 09:23:20
问题 I'm developing a kiosk mode application for OSX. In some circumstances, another screen gets attached. My application runs in fullscreen on one screen using: [self.window.contentView enterFullScreenMode:s withOptions:[NSDictionary dictionaryWithObject:appOptions forKey:NSFullScreenModeApplicationPresentationOptions]]; The options are the following: [NSNumber numberWithUnsignedInt:(NSApplicationPresentationHideMenuBar| NSApplicationPresentationHideDock|

C# Fullscreen, hiding the taskbar

随声附和 提交于 2019-12-19 09:03:59
问题 I have recently written an application for my daughter, which is a kid-free zone where she has all unnecessary key presses ignored (windows key, Esc etc) but the problem I am having is that when I use the following code: targetForm.WindowState = FormWindowState.Maximized; targetForm.FormBorderStyle = FormBorderStyle.None; targetForm.TopMost = true; I am able to HIDE the taskbar, but it is not truly overlayed. When I move the mouse to where the taskbar would be, and click, it pops up, also,