StreamWriter automatically flushing buffer when given large messages
Overview I have a Client-Server whereby I have the streamWriter.WriteLine(messageToClient); on the server sending large messages. The streamReader.ReadLine(); on the client is reading the 2000 length messages fine. The issue here is the streamWriter.Flush() has no affect on the larger messages, because what I am aiming for is the server to be able to switch between the buffers flushing directly (having a fluid server message output) and not (the server response would be jumbled together until it reaches the buffers limit to flush). Question: I am thinking that the buffers are auto flushing