flurry

android Flurry integration with NDK app

你。 提交于 2019-11-27 03:32:47
问题 My Android application comprises two parts: frontend written in Java and game written in C++ using NativeActivity NDK stuff. I have a problem integrating Flurry into my application. Flurry works fine from within Java part, but crashes from within C++. More specifically, call jni_env->FindClass("com/flurry/android/FlurryAgent"); results in ClassNotFoundException . jni_env variable is not broken because I am able to get some Intent params using it. FlurryAgent.jar is added to libs dir and into

My app was just rejected for using the Ad support framework. Which library is responsible?

允我心安 提交于 2019-11-26 21:15:40
This was simply an update that didn't change anything to do with the rejection reason. Here is the response from the resolution center: Reasons Program License Agreement PLA 3.3.12 We found your app uses the iOS Advertising Identifier but does not include ad functionality. This does not comply with the terms of the iOS Developer Program License Agreement, as required by the App Store Review Guidelines. Specifically, section 3.3.12 of the iOS Developer Program License Agreement states: "You and Your Applications (and any third party with whom you have contracted to serve advertising) may use

How to use flurry in an application?

依然范特西╮ 提交于 2019-11-26 18:18:43
问题 I would like to use flurry and its features in my application. How can i register myself with flurry and how can i use it in my android application? Thanks 回答1: It's actually really simple. 1 - Head to flurry.com and register for your app, which will generate a unique tracking code. 2 - Download and add the FlurryAgent jar to your project libraries. If you're using Eclipse, right-click your project folder, select properties, select Java Build Path, and choose Add External JARs.. or use Gradle